Handshaking really doesn't make sense anyway, it was originally meant as a sign of peace because you couldn't draw a weapon. As nerds we are resistant to change and must accept the original meaning of the handshake. The opponents are "battling" so there really is no need for a sign of peace, I would prefer waving a white flag or giving your opponent the pick of your best livestock.
Well I have done a lot of research and tested many online booking software.
The best solution i found that can install into my website is from Chatwing.(yes the same Chatwing chat room software provider!)
The Chatwing booking solution covered everything i needed including both text message and email new appointment confirmations. You can also choose to send client's text message and email appointment reminders both 24 hours and 1 hour before appointments which is very helpful, the controls are there to choose both options or only 1 of them.
Hum of the Forest - 2G
Draw a card for each creature you control with power 4 or greater.
This is designed to create a modern Oshawa Stompy deck in the current metagame. It would be a deck using Survival of the Fittest and Bazaar of Baghdad to fuel quick Vengevines by casting cheap or free Basking Rootwallas and Hollow Ones. A deck like that requires card draw to make up for the card disadvantage of its engine.
I based this card off of Inspiring Call. The drawback of which creatures count is roughly similar, maybe even in favor of Inspiring Call. I figured slowing the card from Instant to Sorcery and removing the indestructable clause was enough to make a situational cost reduction. Since Vengevine already promotes casting multiple spells in the same turn, Surge seemed like an elegant way to reduce the cost.
The problem with this spell is the amount that it is win more. If I have 2 4/4s in play, I'm (usually) just winning the old fashioned way--no need to draw more cards. If I have 3, I'm winning even more!
A cooler example might be "draw a card for each creature with power 4 or greater in your graveyard" (and make the card an instant. it still has some clever tricks (around Vengevine+Survival, maybe dredging), but, but it's primarily excellent when behind and bad when ahead early, which gives a real tension in how many of the card you want in your deck.
if you want to play competitively it's not that cheap: you kind need to spend 15-30 bucks every month in new releases.
/me looks at post
/me looks at vintage
/me looks at post
Hahaha sure, sure. I'm not comparing. Vintage is FREAKING BEYOND EXPENSIVE. You can't really compare that to anything. Magic overall is quite costly.
Netrunner costs way less than that, but way more than videogames or a board games, that's the overall comparison. (And where I live data packs cost around 30 bucks each, so it's a bit steeper for me).
@nedleeds is Tusk Talk officially done? I have it on my subs for my podcast app, thought maybe you were just on a hiatus...
Yeah it's done, WotC code of conduct now includes anything published or recorded anywhere not just MTGO or events and includes language that could allow them to revoke DCI membership for 'causing discomfort'. That kind of language in our current social climate is too wide a berth to try to deal with and we aren't the self censoring types. Still good stuff out there, I'm just not interested in risking my DCI number.