@bazaarofbaghdad said in [DOM] Teferi, Hero of Dominaria:
How is this remotely close to JTMS power level, even in context of certain matchups?
I think it's pretty straightforward. If you don't care about "untap two lands," than Jace is just better. If you build a deck that does (probably by running a huge number of counterspells), then this card is probably better in matchups where you need to keep your shields up at all times (Combo, Big Blue mirrors). It ultimates faster, too, and generates more value while adding loyalty counters than Jace does.
I don't really like the directions this card pushes a deck, but I don't think it's hard to come up with a scenario where you'd rather have this card than Jace
Replicator is maybe better in situations that shops never really wants to be in, which are games that go way longer than planed where the opponent is still able to fight back enough to stay in it.
Replicator is better against ancient grudge and swords and bolt and when you have a lodestone on the table. Precursor is better against hurkyl's recall. None are really compelling enough to want to ditch precursor for replicator.
@brass-man Not what I meant, although your response shows me that I could have been clearer. What I was trying to say was that, if Extract effects become a legitimate presence in the metagame, this card's enabling a player to hide win cons in the sideboard could be important for some decks.
@fsecco said in [RIX] "Dire Fleet Daredevil":
@thecravenone You can pay alternate costs with this, right? So Dread Return could be played by sacrificing your guys and exiling their Bridges. :)
It's not TOTALLY useless but yeah, pretty situational though.
It still exiles the target, even if the target isn't cast. So it is sorcery speed graveyard hate.
@macdeath said in [RIX] Storm the Vault / Vault of Catlacan:
The commander/casual version of Tolarian academy I guess. Don't expect to see this anywhere else (especially not in vintage) since it's way too narrow, slow and costs a lot of mana for a do nothing. Although you never know the power level of the academy effect may be ridiculous enough to make this relevant somewhere ?
Agreed. If you're spending 2UR and you have 5 artifacts... you don't need Tolarian Academy.
The mana-for-attacking-creatures effect is nice and all, but we have a far more playable(ish) version in Curse of Opulence. So... no, this card is a nothingburger.
@brass-man said in [C17] Kess, Dissident Mage:
I'm not sure I follow this bit. You can't use Kess on your oppoent's turn, so if you tap out with a have a Force/Misstep in your yard, your opponent can safely wait until their own turn to play removal or something threatening.
This is true, it's not strictly 'safe', i should say 'more safe'.
Making them wait is a decent tempo play and even if you have 5 to leave one for Fluster, having a free counter in the yard when you anticipate removal is fine. It is not as great as envision in practice i bet.
@joep said in [XLN] Search for Azcanta//Azcanta the Sunken Ruin:
I found force of will when on an empty hand and 4 mana (opponent also in topdeck mode).
Don't know the exact game state nor the opponent, as this may change everything. But in this scenario isn't it just way better to dump the FoW and flip to Azcanta to start drawing 2 per turn?
Back to Basics or Bloodmoon are good targets for ET that hose blue decks. In the Eye of Chaos? Also Yawgmoths Bargain is unrestricted, and usually plays Rector. 4 Rector, 4 Bargain, 4 ET, 1 Vamp, 1 DT seems it could be something.
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