@Topical_Island Which is itself dubious. 2B Jester's Cap with a 5/3 body attached remains strong, but the cost of swinging with a Goblin or Rogue keeps going up. We haven't gotten a decent Gob in a while, though we do have some interesting Rogues. This is probably as bad as Gobs have been since the printing of Earwig Squad. Walking Ballista is a nightmare for a deck full of 1/1s.
One of the things that's hard to communicate to folks who aren't used to playing Gobs is how grindy most games are. Getting a 4/4 every-ish turn, often with a tutor attached, wins grindy games in ways that something vulnerable to StP and other spot removal wouldn't.
Sorry but I think you guys are tripping. Modern is the format where CA is the least important, since it's a tempo-based format.
Also, Surgical Extraction is popular in both formats for several reasons. Reanimator, Snapcaster, Storm, Kolaghan's Command, the occasional dredge and several other interactions I won't care to mention.
It's less used in Vintage because of the 1-of nature of the format, because reanimator is shitty in the format and because it sucks against dredge.
EDIT: Surgical does fight for slots with Faerie Macabre and Leyline of the Void in Legacy, but every Snapcaster deck will opt for Surgical.
@vaughnbros I would play this strictly out of a Workshop deck (Well, I wouldn't ever, but you know what I mean). The card has marginal utility in the mirror as well, and Tormod's Crypt is terrible in the Workshop Sideboard. This thing can be activated turn 2, can be activated through spheres/thorns, and in the mirror can shut off Crucible momentarily, while being additional mana sources so they're better than Tormods Crypt in that regard.
I'm not saying it's good by any stretch of the imagination, but it's potentially playable at least.
For 6 mana rather have a Consecrated Sphinx. Making insects is nice but not better than drawing 2 cards to the opponent's one. 6 toughness Sphinx blocks Thought-Knot Seer and survives as well as survives Chandra's -3 for 4 damage while this Locust does not.
That makes sense, I've never been too afraid of Marit Lage while piloting Plow decks. If the limiting factor was consistency then the Mirror could smooth that out, but it seems like that was not the decks weakness
A Grisel Oath shell seems about as good as it gets for this card: Children of Korlis is unplayable for obvious reasons and the untap clause is pretty irrelevant if you're about to play 21 cards worth of artifact mana.
It's a very good card, I think, it's just that there's not a whole lot of space between Toxic Deluge at 3 and Supreme Verdict at 4. Both of those cards cover 90% of what Bontu's Big Day Out can do, and more situations besides.
@Serracollector I sincerely didn't mean to offend you, so I'm sorry if my post came off as rude. I've played Dragon Breath in my Oath decks within the past six months and I KNOW at least some people think that card is a joke. However, I did test the card before revealing that I was running it, so I had some anecdotal evidence of its efficacy.
The card you mentioned COULD be as broken as Time Walk in a Mentor deck, and probably more so in the right situation. The thing is that Time Walk is good in many, many more situations. Time Walk on turn one off a mox buys you another land drop against Workshops which is incredibly beneficial. Time Walk sometimes just cycles for a card, or it acts as bait for terrible players to counter at times where it's basically just a cantrip.
Insult/Injury is going to be a very bad top deck unless you've established a board position that is already immensely favorable to you. This makes it the definition of "Win More" in my opinion.
Since you're on cockatrice you should take a Mentor list, find some flex slots, and jam some games trying random stuff like that. Eventually you might prove everyone in the thread wrong. OR you might try some other idea, do something amazing, then you can screen shot it for us and make a post. That second type of post is something we'd all like to see.
I don't think its better than the others so you don't cut any of the engine cards for it. That means you're cutting a creature for it. But you can't tutor/company for it and it's a dead draw during a glimpse. Its strictly worse than shaman unless your thinking of a different elves shell. The kill through bridge is rec sage.
@Khahan I just noticed that this was also stated in the release notes: "If you control multiple As Foretolds, you may cast one spell for each of them paying 0." I'm gonna try some decks with As Foretold+Ancestral visions to see how it fares. If it turn out to be only good enough as a "for fun" card then so be it, no harm in trying and for fun is also fun ; )