I also realize this is an old thread, but since it's stickied I'm going to post here anyway.
My old username on TMD was JDawg13, and I was a fairly active member in the early-mid 2000s. I sold off my whole Magic collection in 2007. Most of my Magic playing these days is draft and cube, but I have recently started thinking about getting back into paper Vintage after dabbling a bit on MTGO. This new username is the same one I use everywhere online.
Chalice isn't around anymore to derp you out of your moxen. Lodestone Golem has retired from the days of bashing your face in before you can play some land. Want to beat shops? Add more mana to your deck and start cutting some of the dead maindeck cards. Oh, and this same thing will help your Eldrazi matchup, too.
You can't be first in the blue mage arms race and expect to have a good matchup against decks built to punish your greed.
Can we please stop spouting this nonsense that the way to beat shops is having more lands in your deck? Its just not true. Its been said on these boards in the past and its been shot down on these boards in the past. More lands in your deck doesn't do a thing to a deck that puts you back a mana a turn for the first 3 turns and wins on the 4th or 5th turn. Shops decks these days are simply too aggressive. And while they are aggressively beating your face in and setting you back a mana turn w/ a strip effect or sphere effect while going up 1-2 mana per turn you can still only play 1 land per turn. Shops simply ends the game too fast for 'more mana' to be the answer.
The way to beat shops consistently is to a) win the die roll b) have an opening hand force of will and c) hope you use that force of will on the right threat. You can not outpace shops in mana development anymore and you cannot keep pace anymore either. They close the door way too fast.
Replacing some of the dead cards in your maindeck is a valid argument to combat shops.
Also, start with Lotus. Everything gets easier from there, and if there is another % jump in power the jump in Lotus will be the most from a raw cash perspective.
Very strongly seconded.
On eBay, I recommend using a bid-sniper. Besides the sniping aspect, I think you can save a lot of money by separating yourself from the purchase. In an auction, it's easy to get excited and bid more than you should. Setup a sniper and get an email the next day that you did or didn't win.
I will say that highlander is a really fun format to play. I loved it when my friends and I played it before cube became popular (though to be honest, not a lot of difference between highlander and powered cube).
Highlander is less skill intensive I think (aside from deckbuilding) than Vintage, but such a deep card pool. Only issue I had was the lack of 4 wastelands makes LIbrary of Alexandria a little ridiculous.
If you're looking for a fun night, give it a try. Love the format!
Heh, you didn't take my suggestion and limit people to a single sentence.
I can do it, though: I want Vintage to be a place where I can brew with all my cards, regardless of how broken, without having to worry about some of them being unusable because professional players are doing too well with them.
Seriously, I don't think TMD is a good place to get an answer to this question. There is no objectively correct answer. Talk to your playerbase, find out what motivates them to play, find out what makes them more or less willing to travel to your event. Don't let someone else's metagame kill your tournament.
Exactly. The worst outcome is letting people who aren't playing in the tournament make decisions for those who are playing in the tournament.
This is all nonsense. I have met some of your players. They do not know what they want or what is good for them. Make an arbitrary decision, and pretend you are right no matter how terrible it proves to be. If people confront you, remind them that somehow, some way, they let you be responsible for making decisions about their life, and now they are going to have to deal with finding a seemingly empty pizza box that is actually the home of an overweight iguana under the cover of their rarely used record player. They did this to themselves, whatever this happens to be.
LOVE NOT LAW
YOU ARE NOT YOUR DCI NUMBER
MISHRA VS EVERYBODY
@Hrishi Oh definitely. Though I feel certain comparisons can definitely be made. Storm is one of the best examples in where it went from a mechanic that rendered the spell essentially, uncounterable - to having everything from Thalia, to Chalice, to Flusterstorm, to Mindbreak Trap now restricting it's innate power as a mechanic. With the others it's a similar story. Enchantment Removal has become a lot better, non-Basic land hate has become better. The cards while powerful, can most certainly be answered.
It feels like with a lot of the cards, they aren't that far off from what Black Vise was and then became. An absolutely insane card for it's time, but one which power-creep and permutations in the format rendered not just no longer 'broken' - but not even worthy of consideration in a deck!
I couldn't be more in agreement that it's time something other than Gush get's a fair shot being off the Restricted list!