My experience with the land destruction effects in Delver decks is really really positive (combined with Null Rod in the side too), and I really like them more in Delver than in Mentor.
Despite LD strategy in this kind of decks seems totally natural (having some historic agro decks in mind) it seems it is not a common shared approach to Gush agro lately.
However, I am thinking of counting the Wastelands as spells, not lands, thus trying not to interfere with the blue land count. Wasteland is a great hoser vs. Dredge and MUD as you mention, so that's why I am thinking of bringing them in to fight both archetypes.
@Topical_Island MWS players shouldn't have much problems with Cockatrice since it's very similar. At least the keyboard shortcuts were. There are some that are different. I wrote something about it 5 years ago. Anyway if you need help you can contact me. I can play a game with you and walk you through it.
@yugular Cracking article - one possible thing to add may be a bit more depth on bording. Lot of people see a stock list and never bring gut shots in, despite them being needed to deal with Thalia, phyrexian evil crabs etc.
@ajfirecracker Hey. I just want to thank you for this and your videos as well. You've really helped me understand Dredge a lot more deeply than I otherwise would have. I bet I'm not the only one. For what can be (I think) the most counterintuitive archetype, you do a great job of just walking through the choices logically. Great work.
@Islandswamp will do :) I think @OriginalOestrus is generally on Legacy/Modern, but she did have a really good time playing Vintage so hopefully it will happen again :) We wanted to play the daily but it didn't fire :/
I am def gonna have to try the infinite Sunt Titans; for me its a between Pernicous deeds and Trinisphere vs Gush and Win on the spot in this version vs mine. My BURG Sun titan oath deck has very good game against any "Fair" decks like mentor or shops but struggles against storm. This seems better against storm but just weaker to any deck with 4 swords but I need to play wit hit before I know for sure.
@kistrand that is why there are those quote marks or how it is called. I couldn't come up with a word that would describe what I had in mind. It was just to say that in Vintage you have fast mana that accelerates you. In general playing mana rocks is considered as ramping. I know that what fast mana does here is not really what we as magic players would call ramping (when talking about Vintage). But after one reads my article he should understand what I meant with it. (or not and then he can wonder^_^)