I feel like my deck was unfavored in the finals. @diophan had a better "card advantage" gameplan. Its hard to win the control game vs 4 cabal therapy + 1 fluster/1pyroblast even though I also had alot of counters. My mentor build is/was not that fast.
I really like @diophan 's deck and I think he played well in our games. He deserved to win this thing imo.
@Macdeath I'm pretty sure playing the Mindbreak Traps is unneeded atm. While there are decks that will kill you turn one, they rarely do so and you have lots of discard for them. I still believe we should have at least 3 hurkyl's recall type effects avaliable, you just need to at least draw or see one against shops or eldrazi. But I think I'd change 1 of them into another Chain of Vapor or a Echoing Truth. It is possible that 4 Ancient Tomb are a bit too many, and you could shave one to get another SB slot. I doubt you want to skimp on having dredge hate, so I still think the Ravenous Traps are fine because you don't really want to play Leylines or any other one shot effect in my opinion. Anything that removes our graveyard is annoying, and we're likely not siding in any in a mirror match anyway. Grafdiggers' would be good in the mirror and vs oath, but we'd be neutering ourselves a lot.
This leaves me with -1 Tomb, -1 Hurkyl/Rebuild, -2 Mindbreak Trap. So what would I add? I'd probably add 1 Toxic Deluge, 2 Dread of Night and 1 Chain of Vapor/Echoing Truth.
Our weak matchup is probably any shop / thalia deck. We should be able to compete with dredge in speed and especially with traps. Blue control should be okay, so having more catch all answers is decent. 1 Toxic Deluge is probably okay because it can deal with an onslaught of merfolk lords, multiple hate bears and eldrazi's. It should buy a bit of time. I could also see it being another Dread of Night. The reason I want Dread of Night over say, Massacre is because eldrazi often don't need to play a plains to deploy they hatebears.
The way we have our spreadsheets written is that they deal exclusively in wins - The number of match wins Shops has against Gush is the number of match losses Gush has against Shops and so counting losses is somewhat redundant. Doing this, I guess Draws would count as losses for both parties, but the net result is that the match isn't counted as no winner was determined.
If you were to count wins and losses separately and include draws as losses you would depress the overall win percentage of the field (using our method, the number of wins is always equal to the number of losses so the overall win % will be 50% - counting draws as losses means there will be more losses than wins and the overall win percentage will be less as a result). This will also disproportionately affect certain archetypes as Ryan mentioned. There isn't one correct way to do statistical analysis, though. Just whatever you do, I would mention it.
Round one I played against Raveger Shops and won 2-1. Round two I won 2-1 versus Dark Depths. Round three I played against Dragon Combo and won 2-0. Round four I lost 1-2 to Eldrazi and finally round five, I fell 0-2 to Belcher which was good enough for 24 tickets that I turned into a draft set of EMA. All of my opponents were very pleasant and I look forward to playing with you guys again at Vintage Champs.
Side note: My friend Tim was on Dragon Combo and he went 3-1 on Friday and 2-3 on Sunday. I don't think he is on here so I'll see if I can get his list to share with you guys.
Thanks for posting the results. Saturday's 5-player round robin top deck at 3-1 was piloted by Joey Ruiz who just emailed me his Dark Petition Storm list:
Dark Petition Storm -- Joey Ruiz (3-1)
1 x Swamp
1 x Badlands
1 x Bloodstained Mire
1 x Library of Alexandria
4 x Polluted Delta
1 x Tolarian Academy
3 x Underground Sea
1 x Island
1 x Cabal Therapy
1 x Thoughtseize
1x Chain of Vapor
4 x Dark Petition
1 x Demonic Tutor
4 x Duress
4 x Gitaxian Probe
1 x Mind's Desire
1 x Ponder
1 x Tendrils of Agony
1 x Time Walk
1 x Timetwister
1 x Wheel of Fortune
1 x Yawgmoth's Will
1 x Ancestral Recall
1 x Brainstorm
2 x Cabal Ritual
4 x Dark Ritual
1 x Hurkyl's Recall
1 x Preordain
1 x Vampiric Tutor
1 x Black Lotus
1 x Lion's Eye Diamond
1 x Lotus Petal
1 x Mana Crypt
1 x Mana Vault
1 x Mox Emerald
1 x Mox Jet
1 x Mox Pearl
1 x Mox Ruby
1 x Mox Sapphire
1 x Sol Ring
1 x Necropotence
1 x Yawgmoth's Bargain
2 x Hurkyl's Recall
3 x Ancient Tomb
4 x Defense Grid
1 x Empty the Warrens
1 x Mindbreak Trap
4 x Ravenous Trap
The other decks on Saturday were UW Control, 5C Humans, Merfolk, and Eldrazi Shops.
I would also like to add a thanks to William Dayton whose Ravaged Thoughts deck did great on Sunday.
during your games, what did you name on phyrexian revoker? i mean at this point, I'm wondering if running more null rod is not the way to go...
Also, I'm quite surprised not seeing any eye of ugin in the different lists
Thanks to all who showed for the turnout we had. We had 24 show up. Unfortunately we did not get the 40 for timetwister but while we were sitting at about 22 with 1/2 hour to go and an unknown on the way Jason agreed that if we hit 30 we'd still do the timetwister. When we got the final count we took a vote to chip in some extra cash to make the time twister doable and hit about 50% in favor. So no go.
For prize support Jason opted NOT to scale the prize support down. The initial posting was prize support based on 30 players at $30 a piece to scale accordingly and Jason still gave out the fully posted support despite not reaching 30 players. So a big thanks to Jason for taking care of his player base.
For my own report I did about as well as some other regulars in the area - which is to say not good at all. Was a rough day. I don't have my sheets with me at work but from memory:
Round 1 vs UW Landstill mentor
I was a little impressed as this was close to the list I ran at the last tournament that got some looks. If I had just run my old list... we figured we might actually still be there playing. As it was both games were long and drawn out with my opponent resolving early standstills with a never ending supply of factors in play. A sided in propaganda (thanks for the suggestion Joe Brennan) gave me a fighting chance in game 2 but the draws were just dead with tons of mana and little business. For example he plopped a turn 2 standstill. I did a turn 3 time twister which he couldn't counter, effectively negating his standstill. My 7 were notion thief, mox pearl and 5 lands. With 3 more lands drawn over the next 5 turns. Still my opponent played well and made no discernable mistakes for me to try and take advantage of. I had some resources and when I tried to utilize them he shut me down pretty effectively
round 2 vs oath
No clue what I'm up against but my opening hand round 1 was time twister, notion thief, 2 lands, sol ring, gush and brainstorm. I'm on the draw and draw no counter back up but after turn 2 my opponent had played most of his hand as land and artifact acceleration so I think I'm doing fine to hit an EoT turn 3 thief and my turn 3 hit twister. Except on my opponents turn he plays show & tell which I can't counter. I drop notion thief. He drops emrakul. Still on my turn I hit the twister to draw 19 cards and hopefully combo out on him. Out of the 14 cards I had a gush and gushed into a gush. So I drew 20 cards that turn in my main phase. 16 of them were lands or mana sources.
Game 2 and 3 went much better with him digging for oath and me getting early mentors in both games. Game 3 ended with him on an orchard and hitting a show & tell to put grizzlebrand into play. I had clamp and mentor and cycled thru my deck until I found Jace, played jace, bounced his gris and he scooped after drawing 7 from gris and getting nothing.
Round 3 vs bob mentor
Game 1 started out ok with neither of us showing much on turns 1 and 2 so I demonic tutored up a mentor on turn 3. On his turn 3 he played caverns, mentor. On his turn 4 he played a second mentor. That was pretty much it. Game 2 I mulliganed to 5 seeing 1 land in my 7 card hand, none in my 6 and 1 in my 5. He doesn't race out of the gate like game 1 but still resolves an early mentor and I don't have time to crawl back in.
Round 4 vs bob mentor
I actually felt these were the best games of the day for me, despite another loss. An early bob both games eventually buried me in his card advantage. But in both games 1 and 2 both of us drew a good mix of lands and spells, played well and had quite a bit of back and forth. In game 2 at one point he had his board loaded with a bob, a notion thief ( played in response to my ancestral which was soul crushing but Iwas able to work around it eventually) and a mentor with a handful of tokens. I had a supreme verdict in hand and top decked a 2nd white source. Unfortunately his card advantage from Bob left him with a hand that was able to quickly recover. And in both games he had a somewhat early strip mine which he made very unfortunate (for me, but fantastic for him) decisions on which lands to go after. I honestly think despite everything else in game 2 (thief to my recall, quick recovery from my supreme verdict etc) I may have won that game if I hadn't lost my underground sea. So big kudos to my round 4 opponent for some great play.
round 5 vs Bye
I don't remember much of this match. It went by so fast. I don't even remember turning my slip in. I really hope my opponent did.
What I learned from the day - its time to retire mystic remora. This has been a powerhouse for me for the past few months. But the meta is shifting to more creatures and quite frankly when my opponent plays a mentor, a notion thief, a bob, thalia or any white weenie or any of the bug fish we're starting to see in my area I almost always would much rather have not spent mana on a cumulative upkeep and would rather have had that remora be something else. Time to put it away for a while.
As for play skill I think that's a reach, after watching people sac lotus and concede, and all kinds of awful play on streams of the dailies I'll reserve judgement. I'm sure the P9C brings out a more experienced class of player.
Black Lotus is currently bugged...you used to (and should) be able to undo the sacrifice, given the lag and memory leak issues the client has. I was knocked out of contention in the Power 9 tournament because of the this. I don't think a misclick is really evidence for or against player skill though.