I wrote about my experience with the London mulligan, looked at the available data from the trial period, and mentioned how WAR has shifted the format in the opposite direction from the trial metagame, so I really have no idea how the post-London metagame will look. Let me know what you think.


For episode 40, Geoff Moes (@ThallidTosser on Twitter), Nat Moes (@GrandpaBelcher), and Josh Chapple (@joshchapple) are pleased to show off Collector Ouphe, a free preview card from Modern Horizons, provided by Wizards of the Coast!


01:25 – Oof
17:59 – The Real Collection Was the Friends We Made Along the Way
Total runtime: 25:22

Null Rodney

  • I

    What does the combination of Hogaak and Depths give you vs more focused Depths or Dredge Hogaak lists? There doesn't seem to be that much synergy between the two strategies but I haven't tested this deck to see them.

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  • I don't care if the Earth burns to cinders but for the love of Yawgmoth I hope Misstep is gone by Champs.

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  • @vaughnbros the manabases don't even have to become inconsistent, they have the option to become painful while still being fetch/dual/basic

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  • T

    @dracomnisgt The list in that link is basically ad nauseum tendrils with painter/stone jammed in. It utilizes Reap well, but that doesn't go with REB. REB is good in general, but I also dislike calling "blue" on painter as you now allow the opponent to pitch any card - even land - to FoW. I'm thinking of building more around Painter and cards synergistic with a single color choice. Something like naming "White." Havoc becomes a cool card because for 2 mana, you get a 1-sided pyrostatic pillar. 10 spells and you win. You can also play gloom. 3 mana and it's a 1-sided triple sphere effect. By using black/red cards, you also get all the best tutors and goblin welder + goblin engineer.

    I'd suggest R/B because of the welders and tutors, but you could try red/white. White has 4x enlightened tutor, great foils to black, and that could let you utilize reap too if you go RGW. The design space is wide open. I wouldn't take a deck with one strategy and jam painter in it. Build around painter and make the grindstone an incidental win.

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