For episode 44, Geoff Moes (@ThallidTosser on Twitter), Nat Moes (@GrandpaBelcher), and Josh Chapple (@joshchapple) join David P. Baum, longtime owner of a card and comic book store in Northern Ohio. He doesn’t have a personal Twitter account, but (Pop! the store has one, as well as a Facebook page and Discord, if you’re interested.

Here’s the timestamped table of contents for your listening ease and enjoyment:
02:29 – Dave Discovers the Magic
17:39 – The First “Grand Prix” and SandCon
32:18 – Origins 1995
Total runtime – 45:39

As just a taste of the content, here's one of the first things we talk about: Dave gets his first boxes of Unlimited from a sports card dealer and sells them at a little sports card convention without knowing what they are. He opens some starters and “auctions” some singles, including Demonic Tutor. Did he sell a Black Lotus?

  • L

    I think it does “counter” the spell by returning it to hand. It’s just like Venser or unsubstantiate

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  • As a generic hatebear, you can throw it any list, but it’s weak against most MUs like that. Commit to mana denial and it’s better:

    4 DRS
    4 Agent
    1 Maralen

    1 Duress
    4 Thoughtseize
    1 Necro
    1 DT
    1 Demonic Consult
    1 Chalice of the Void
    1 Karn
    1 Trinisphere
    4 Ouphe
    4 Assassin’s Trophy
    4 Force of Vigor
    1 Pernicious Deed
    2 Life from the Loam

    1 Elvish Spirit
    4 Dark Ritual
    1 Black Lotus
    1 Lotus Petal
    1 Mox Jet
    1 Mox Emerald
    1 Strip Mine
    4 Wasteland
    1 Swamp
    4 Bayou
    6 Black Fetches

    GY hate

    This cards best function is preventing all fetch lands. This needs work, but focusing on the mana denial will give you a game plan of Kill all their mana sources. You do need to clean up loose ends after though.

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  • I

    gitaxian probes
    lava dart ?
    shattering spree

    it's damn exciting even in a fair deck

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  • T

    Newest attempt - doing better!

    // V_1_Agent Maralen

    // 61 Maindeck
    // 10 Artifact
    1 Mox Jet
    1 Sol Ring
    1 Black Lotus
    1 Mana Crypt
    1 Mox Emerald
    1 Mox Pearl
    1 Mox Ruby
    1 Mox Sapphire
    1 Bolas's Citadel
    1 Sensei's Divining Top

    // 8 Creature
    1 Maralen of the Mornsong
    4 Opposition Agent
    1 Notion Thief
    2 Snapcaster Mage

    // 13 Instant
    3 Surgical Extraction
    1 Mental Misstep
    1 Ancestral Recall
    4 Force of Will
    2 Force of Negation
    1 Dig Through Time
    1 Vampiric Tutor
    1 Brainstorm

    // 17 Land
    4 Wasteland
    1 Strip Mine
    2 Swamp
    2 Island
    4 Underground Sea
    4 Polluted Delta

    // 2 Planeswalker
    1 Karn, the Great Creator
    1 Narset, Parter of Veils

    // 11 Sorcery
    2 Thoughtseize
    1 Demonic Tutor
    2 Scheming Symmetry
    1 Tinker
    1 Time Walk
    1 Treasure Cruise
    1 Ponder
    1 Gitaxian Probe

    // 15 Sideboard
    // 8 Artifact
    SB: 1 Mycosynth Lattice
    SB: 1 Sorcerous Spyglass
    SB: 1 Crucible of Worlds
    SB: 1 Ensnaring Bridge
    SB: 4 Grafdigger's Cage

    // 4 Enchantment
    SB: 4 Leyline of the Void

    // 3 Instant
    SB: 3 Mindbreak Trap

    Still a work in progress...but it pushes through/protects Agent much better. Maxing out on moxen makes it a turn 1 play often. Could probably use a tinkerbot. Needs work, but rough draft is more promising than GB.

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