For episode 39, Geoff Moes (@ThallidTosser on Twitter), Nat Moes (@GrandpaBelcher), and Josh Chapple (@joshchapple) talk about the role of planeswalkers in Vintage, speculate baselessly about some new cards in War of the Spark, and discuss sous vide and other novel methods of cooking.

Here’s the timestamped table of contents for your listening ease and enjoyment:
00:42 – A Brief, Half-Educated History of Planeswalkers in Vintage
26:56 – What Do We Do With 36 New Planeswalkers?
43:16 – Sous Vide? So What?
Total runtime: 55:29

Sorry for the lateness of posting this! I was out of town most of last week when the article posted, and doing the thumbnail portion is impossible on mobile.

  • I

    What does the combination of Hogaak and Depths give you vs more focused Depths or Dredge Hogaak lists? There doesn't seem to be that much synergy between the two strategies but I haven't tested this deck to see them.

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  • I don't care if the Earth burns to cinders but for the love of Yawgmoth I hope Misstep is gone by Champs.

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  • @vaughnbros the manabases don't even have to become inconsistent, they have the option to become painful while still being fetch/dual/basic

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  • T

    @dracomnisgt The list in that link is basically ad nauseum tendrils with painter/stone jammed in. It utilizes Reap well, but that doesn't go with REB. REB is good in general, but I also dislike calling "blue" on painter as you now allow the opponent to pitch any card - even land - to FoW. I'm thinking of building more around Painter and cards synergistic with a single color choice. Something like naming "White." Havoc becomes a cool card because for 2 mana, you get a 1-sided pyrostatic pillar. 10 spells and you win. You can also play gloom. 3 mana and it's a 1-sided triple sphere effect. By using black/red cards, you also get all the best tutors and goblin welder + goblin engineer.

    I'd suggest R/B because of the welders and tutors, but you could try red/white. White has 4x enlightened tutor, great foils to black, and that could let you utilize reap too if you go RGW. The design space is wide open. I wouldn't take a deck with one strategy and jam painter in it. Build around painter and make the grindstone an incidental win.

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