Soul spike is an interesting card. I think you can make a similar argument in favor of running multiple tendrils to my mind. I think a bargain deck with mini tendrils available probably up its win % at least a bit, since you aren't as worried about casting it just to draw more cards when you need to at like 6 storm.
I think this whole debate basically comes down to dual lands, right? I don't think too many of us expect them to re-release Moxes or P9, so duals are about the only thing that would make most people in favor of RL-disruption, happy. So what about taking this discussion in an opposite direction? I'm sure this has been said countless times somewhere else, but what about making cards that are better than the RL cards??
You could easily print a new dual land that says:
Land Type Continent: Plains Mountain
T: Add 1C to your mana pool
T: Add R to your mana pool
T: Add W to your mana pool
If you control any non-Continent land that can product multiple colors of mana, that land produces C instead. (or produces zero, or taps, or whatever)
The biggest problem with trying to fix dual lands, is the fear that if you make them equal to or better than the original dual lands, people will play them WITH dual lands. That doesn't fix the problem. I'm not an expert on templating by any means, but this is more elegant way of stating "cannot be in play with a dual land." Or at least working in that direction.
There really isn't any other way to reprint duals, without crashing the dual market.
1.) If you make an equal dual, you break the RL.
2.) If you make a sub-optimal dual, you haven't fixed the quality gap problem.
The only solution (IF they want a solution) is to make a better dual or a dual that needs to operate independently from other duals (like Gates, or viable tri-lands). Any other option or concession, once again introduces the have/have nots. You need to make a dual that people will play with equally or differently.
Previous to "colorless mana", [a Continent] wouldn't even function differently than an original dual land. It's almost strictly better, and yet doesn't really unbalance the game that much. It obviously makes playing certain eldrazi decks way easier, but that's not necessary a bad thing, is it? It's also great for cube and casual in that it opens up a lot more colorless space.
That said, this is often a fruitless debate because we're not even sure Wizards wants quality dual lands in Magic, or wants to disrupt the RL list. There are far better design minds tackling this problem than us. It's just one of those early mistakes they probably wish they could make go away. It would be great for Vintage/Legacy/Casual though!!
@wiley even at a cost that includes tapping and paying a mana these would be playable, I hoped for such a card in BFZ. I'm mostly looking at it in terms of dredge, but being unspherable and uncounterable is a scary thing. They suffer the phyrexian mana problem where any deck can play them- imagine shops with these to kill null rod or oath. Basic land types on top of that is just gravy. Stifle, etc are legal but can never be as prominent or always online as force of will/misstep which hit normal spells. Teferis response has no relation to this.
So beat it or join it: http://eemagic.com/allDecks.php. I guess the only big thing I see here is that I miss my Tangle Wires:) Why the meta hasn't generated easy/obvious answers to Precursor golem has me confused, other than that the creature suites look pretty strong.
@islandswamp there is no good end to this. No way long term they maintain and release cards for two different online games that are both full game magic (duals never was full game engine or had every card in the sets that were released). Also no way they ever past cash to people on the value of their collections. Can you imagine the next board meeting where they try to explain that huge expense to them? If MTGO eventually is closed and if they aren't paying people on cash which I think are reasonable assumptions then I don't see what they can offer that would make MTGO people happy. Certainly porting over a collection that can be traded and sold for one that can't wouldn't satisfy the masses.
I haven't run into a lot of combo yet, so I admit that is probably coloring the appeal for me. But against mentor and shops, he has just felt very medium. I just would rather cast something worth potentially more cards that is better when there is a board full of stuff. So far for me that has been kess, or alternatively more/another planeswalker.
Oh yeah, I think it's clear there was zero intent to cheat. He just filled his deck list out wrong and followed it to the letter. But as it flipped over and Nick just kind of motions over to it had to be hilarious in person. I guess add that to the reasons not to just scoop to Griseloath.
#2 Deck Reg Error
DFR and Coss are friends, with David frequenting the monthly Vintage events at Nick's store, so I'm sure they were able to laugh about it together. Dave had mentioned to me the day prior that he never wins his on-camera matches, so he was probably ready to do more of the same. Funny enough, the turn he won during game 3 the stream cut out, so afterwards I went over and told DFR that he still hasn't won on stream, which he got a kick out of.
Northeast Vintage really is getting paired against your friends every round, which can still be true even when the event is 95 players deep.
@thecravenone Which somehow reminded me of the time my buddy told me he choose Bazaar of Wonders when he cast Revoker against his Dredge opponent. He won that game and told the guy "You should have probably activated your Bazaar" before he left.