@MSolymossy said in Yawgmoth's (Bargain Not Will) Unrestrictable?:
I've said for a year that Windfall and Bargain, and even maybe Memory Jar, were candidates for unrestriction.
Rarely do decks play ANY Draw 7s, let alone conditional ones. Windfall was always the first card I cut. I could only see Workshop decks fearing this card due to Hurkyl's Recall/Not interacting when on the draw.
We have a Super Bargain with a split cost of 1G/2U (Oath/Show and Tell).
Memory Jar as a 4x isn't busted. It costs 5. There's probably fun things you can do with it, but I almost always hated drawing my Memory Jar, I don't think I want 3 more chances to draw that shitter; plus, we live in an environment where Goblin Welder dies 8 ways from Sunday. (Mistep/Plow)
Here's the problem with memory jar being unrestricted - and I did this to plenty of people in the mid to late 2000's with just 1 copy in my deck:
activate jar, have a way to look at opponents hand.
activate jar a second time, look at opponents hand.
Stack jar triggers to give your opponent the worst hand of the 3 choices (their original hand vs 1 of the 2 jar hands). That is if you don't just flat out win. Usually by the second jar activation tendrils count is high enough to kill your opponent and get you a game 1 win in the next round, too.
But from your opponents perspective its - Oh look , a solid hand going to waste, at least I have a decent hand face down I'll get back. Oh wait, you can stack the triggers? I get this 5 mana, 2 nothing spell hand back and just watched all my counters and business spells go to my yard? Yeah, I guess I'll sit here and hope for a top deck while you kill me at your leisure.
Its honestly not fun to play against. It really pisses people off and takes them out of the game just as sure as, "Shop, mox lodestone, go. turn 2 thorn, wasteland" takes somebody out of the game.