New Vintage-relevant printing ideas

  • 1W (Some Name)

    Whenever a creature enters the battlefield, you may exile target creature you don't control and return it to the battlefield tapped.

  • Smash the Stack - Instant - UU
    Exile target spell. Create a copy of it. You may choose new targets for the copy.

  • Gag - U
    Counter target spell.
    "Better to remain silent and be thought a fool than to speak out and remove all doubt." - Abraham Lincoln

  • @BazaarOfBaghdad

    Quicken -> gag. Build your own Counterspell.

  • @AntiRush Ooh, a combo!

  • I'm not sure exactly what the wording would be since so few spells actually reference the stack, but I would love to see something like:

    You may change the order of any 1 spell or ability on the stack.

    Imagine playing EE at 2. Your opponent later plays Null Rod or stony silence. In response you activate EE, then you play this spell and move the EE ability to the bottom of the stack so it resolves after null rod is in play. 🙂

  • Poisoned Memories - 1B
    If an opponent would draw a card except for the first one he or she draws in each of his or her draw steps, instead that player discards a card.

    Gaea's Will - GG
    You may ignore spells or abilities controlled by an opponent that increase the cost of your spells.
    You may spend mana as though it were any color when casting creature or enchantment spells.
    (Controlled by an opponent is important, otherwise this is best used with your own sphere effects.)

    Hedonism - 1B
    Monks, clerics, and knights become 0/1 creatures and lose all abilities.

  • @Cambriel Great names!

  • Thanks. I'm particularly fond of Hedonism both because the flavor is great and because it's a subtly powerful effect. It's obviously intended to bone Mentor, but it also hits Containment Priest, Canonist, Grand Abolisher, Harsh Mentor, Arbiter, and a few more legacy relevant things. It's sortof an anti-hate bear card while simultaneously telling Mentor to get fucked.

  • Pain of Wisdom
    -this- may be played for free if an opponent cast a blue spell during your turn.

    Whenever a player plays a blue spell they take 1 damage.

    Demolition Team
    -this- costs 2 less for each artifact your opponents control.


    1, tap: Destroy target artifact creature.
    2, tap: Destroy target artifact.
    3, tap, sacrifice a land: Destroy target non-basic land.

    Cleansing Storms
    -this- costs 1 less for each creature, enchantment, or artifact opponents control.

    Destroy all creatures, artifacts, and enchantments.

    Delirious Studies

    When ever an opponent draws a card other than thier draw step add a Study Counter to -this-. At the end of opponents turn they discard a card for each Study Counter on -this-.