Turn 1: Mishra's Workshop > Foundry Inspector > Sol Ring > Mox x 3 > Sphere (Forced) > Ballista on 2
Turn 2: Ravager off Workshops > Pump Ballista with Moxen + Ring > Sac Moxen + Ring to Ravager (Ravager now 5/5) > Sac Ravager to own ability > Modulate counters onto Ballista (Ballista is now an 8/8) > Attack for 11 and Shoot for 8.
Yeah, this was an insane start, but I think it demonstrates two important aspects of the current Shops deck. One is the explosiveness that's enabled by Foundry Inspector. The other is the reach and combo kill enabled by Ravager + Ballista. While many wins feel closer with the deck (as opposed to just Sphering the opponent out), it can still get there and that's why it's been quite strong over the past several years despite losing two and now three lock pieces.