Paying life Vs damage
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Just want to verify that paying life (plunge into darkness)is treated differently than damage (intervention pact)
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You can’t pay life you don’t have and damage prevention effects don’t stop life loss.
So if you’re at 0 life with a Platinum Angel, City of Brass works but Mana Confluence doesn’t.
If someone vapor snags you’re creature when you’re at 1 with a Worship you loose even if you have another.
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Thats what I thought.
WAF/WHF