last edited by GutoCmtt
@rat3de Grindy matchups remind me of lightning bolt. I don't know, seems slow and fragile. But maybe with some more thought on it, it could be made viable, but I don't see it right now.
There's one thing I was wondering... Currently we are using 2 kinds of builds: counters and taxing (which can be divided into the old stony silence or the grudge version). And I honestly think those builds are near optimal for it's purpose. I'm not saying there isn't space for innovation. I just think that innovation probably will have to take other routes.
One of those routes may be something focused on assembling the combo, with resources to make it work earlier, search for it, destroy hate. I think it's way more viable now as we got the catch-all assassin's trophy, as every other card has some weak spot, like nature's claim not destroying jailer and priest, decay not destroying leyline, etc. Maybe get back to the idea of crop rotation? Lately I feel like my recalls aren't getting countered and my missteps are not getting much resistence. Maybe that's time for it to come back. With black we got demonic tutor too, and other really great cards.
I'm not saying I will go to that direction, but for others who have energy to pursuit another build (I'm focusing on getting better at the BUG, maybe I'll try others soon too), I think maybe you should change your approach. Just maybe. And maybe there is another way of building countering/taxing survival decks better than the ones we have, but I'm feeling there will be only small improvements, maybe other approachs to the SB, but that the core is pretty close to ideal.