Bloodghast? Tried looking through the thread and didn't see this either. Extra neat body to pitch to bazaar and survival, it can have haste all by itself, gives more of an aggro edge to the all-out fighting package.
@wfain said in Survival Salad:
Vengeful Pharoah: not a relevant ability for Vinage games.
Mental Misstep: I’ve been playing 3 in a non-FoW, non-Thalia version and been pleased with it.
Dryad Arbor: is fine, not great. The Survival interaction is neat but hardly something you’ll do. Works well if you want to play Cradle though.
Mana Confluence: you could build the mana base off these if you wanted, but you’d have to eschew DRS.
Pharaoh; isn't it nice to have another removal, although it is passive (which is just not ideal), it is repeatable and if you want to use it to guarantee a creature draw you can? After bringing out your VV team if you've discarded your hand to bazaar or survival, you draw this and start a survival chain again to bring back the VV team. I specifically only envision this being valuable against another creature matchup: Shops, Survival Mirror, possibly Dredge. Maybe Oath for all i know, but as an Oath player i just feel like i might sit back and block until i have a better state. I know spot removal is generally not considered vintage viable but it does give you some grind factor and utility.
Mental Misstep: Would you ever play both Misstep and Thalia? They seem like a nonbo but they do different things. Not saying it's better or good at all but just wondering.
Dryad Arbor: the interaction is hardly something you'll ever do? I keep finding situations where i wish i could pitch that to survival, which gives DRS another mana source. Just a general use, but you could also have 1 mana left and 2 creatures in hand, pitch the Dryad and then have a new mana with DRS to activate survival for the other creature. Unfortunately it doesn't count towards Vengevine trigger.
What don't you like about it? I see it was in your original list? Just slow? I may be doing something wrong with my inexperience but every few games i say to myself "hmm, damn, a Dryad Arbor would be interesting here".
@craw_advantage said in Survival Salad:
@aeonsovarius One issue with Mana Confluence is that it doesn't activate Wonder when you need it. So you still need at least one Tropical Island in the deck and you also might need to fetch it proactively, which is inconvenient if you're on the kind of five-color list that would benefit from a rainbow land.
I think Demonic Tutor is probably too expensive to be a fifth Survival/Bazaar. Entomb might be interesting though, in a black-heavy version.
Yeah, you are both right. DRS needs fetches and Wonder needs islands. I will try out confluence, i feel pretty certain it could be useful as a 2-of. We certainly can pay a couple life.
Notably though, i don't think Confluence is useless outside of anything less than 5 colors. All our fetch targets are green (and for good reason, no argument there) which means we can't play a Tundra or Underground Sea for easier color management. Confluence cast both sides of Grudge, any part of Leovold, casts Stony Silence or activates Survival.
2 Confluence though may mean we play more lands and that might be the biggest, or tied with other reasons, why we can't use it. There's little room to skim on other lands.
Entomb i think needs a specific effective gimmick to be worthwhile, but certainly sounds interesting. I mean we get Wonder when we don't have Survival (or naturally draw our 1-of AND bazaar), it gets half on Ancient Grudge, it gets Squee, it gets a land for DRS, and most notably it puts a Vengevine in the yard. It's kind of worse/different Survival i think, but does get to hit other things.
Demonic just crosses my mind as a generic but super powered card. You don't even have to get Bazaar or Survival with it to be good, you might also specifically want Chalice or a different non-creature. DT for Lotus is also a very strong play in this deck i think (and many decks anyway, but you know).
I'm going to try out Mana Crypt for sure, we shall see. Bloodghast might be a different build entirely but i want to try that as well. Maybe it wont' be good, maybe the deck for it should actually just even more aggro with less hate cards but seems sketch.