Is Hooting Mandrills worth trying over goyf? Its what I'm using (no goyfs).

@john-cox I don’t think so 🤷🏻♂️ Delving isn’t exactly trivial in a Vengevine/Wonder/Anger deck, and the fact that Goyf can still be played even if you haven’t activated Bazaar might matter. It seems reasonable to try Hooty over Tasigur though
Edit: Goyf is actually fine against the Jace decks where the delve guys aren’t.

last edited by wfain

This is an excellent deck: very ferocious, hard to control, and broken. You all are doing great work.

@wfain Wow amazing write up crazy list. I finally have Bob's and I own a playset of goyfs so I think I can make this list. Gonna take it for a spin so happy to see this deck become something; I truly wonder if someone in R&D plays with bazaar and thought of it while designing Hollow One.

Excellent work man

Posted a 3-2 and a 4-1 in my last two leagues with the above list (-1 Kambal, +1 Nihil Spellbomb in the board).
Losses were to two fair blue decks (just had really bad draws two matches in a row following a 3-0 start) and to Dredge. Beat BUG Outcome, Shops twice, Dredge, Infect, and two fair blue decks (one could’ve been Outcome, I just made like 15 power in T1 in one game and played a turn 1 Thalia and Bob in the other).
This deck feels real.

I used to play this deck:
3 Dark Confidant
3 Noble Hierarch
3 Thalia, Guardian of Thraben
2 Thalia Heretic Cathar
2 Vengevine
3 Tocatli Honor Guard
4 Phyrexian Dreadnought
2 Varolz, the Scar-Striped

4 Cavern of Souls
4 Mana Confluence
2 Bayou
1 Savannah
1 Scrubland
4 Verdant Catacombs
1 Forest
5 Moxes
1 Black Lotus

2 Abrupt Decay
2 Null Rod
3 Survival of the Fittest
4 Duress
2 Thoughtseize
1 Demonic Tutor
1 Fragementize

It is slower than the Bazaar Engine and I had trouble against control decks which were able to cast Tinker-Colossus in 2nd or 3rd turn.

This deck goes more midrange imo and I like the engine with Tocatli - Phyrexian Dreadnought or Varolz and then scavenge Phyrexian Dreadnought for the 12 counters.

But will try the Bazaar Engine and kick out Tocatly, Phyrexian Dreadnought, Varolz and Thalia Heretic out. However, gonna keep Stony Silence (replacing Null Rod) and Thalia Guardian of Thraben in maindeck - my meta is mostly control here.

Another 4-1. Lost the last round to Doomsday, which we’re basically never beating. Beat Shops, Eldrazi Shops, Bug Outcome, and Esper ETutor control (which was really cool with Kaya, Teferi, JTMS).

@fsecco yup, that was basically it.

Off topic but I would love to see that doomsday list.

last edited by John Cox

I see you play a splash of blue. So no dack fayden? It also somewhat helps your tinker colos problem

last edited by YakuzaXRock


I would also consider ray of revelation. Wonder helps vs moat, but ray of rev can be discarded anytime, destroys a lot of pesky things like oath, leyline of the void and avoids misstep.

last edited by YakuzaXRock

Here's my list, more control variant with lots of nice options, colos bazaar tinker is sweet, it's been heavily playtested with various versions with hollow one and different things. The deck is slightly outdated but can definitely hold a candle, maybe some new tech cards around? It has good matchups vs most things, bug with leovold and deathrite shaman can be a pain but it's a cool matchup with many twists about punishing fire+mentor recurrance and rebs + sweet balance take care of leo. A few bullets in main that can be switched around, gush works and rakdos main vs dredge and works vs lots stax etc. Intuition goes nuts, ancient grudge!

// 60 Maindeck
// 8 Artifact
1 Black Lotus
1 Mox Sapphire
1 Mox Jet
1 Mox Emerald
1 Mox Pearl
1 Mox Ruby
1 Sol Ring
1 Mana Crypt

// 7 Creature
4 Squee, Goblin Nabob
1 Blightsteel Colossus
1 Monastery Mentor
1 Jace, Vryn's Prodigy

// 17 Instant
4 Force of Will
1 Ancestral Recall
1 Gush
1 Dig Through Time
3 Intuition
4 Mental Misstep
2 Punishing Fire
1 Rakdos Charm

// 19 Land
4 Bazaar of Baghdad
4 Volcanic Island
1 Underground Sea
2 Polluted Delta
1 Scalding Tarn
1 Flooded Strand
4 Grove of the Burnwillows
1 Tundra
1 Tropical Island

// 4 Planeswalker
4 Dack Fayden

// 5 Sorcery
1 Time Walk
1 Gitaxian Probe
1 Tinker
1 Demonic Tutor
1 Treasure Cruise

// 15 Sideboard
// 1 Artifact
SB: 1 Tormod's Crypt

// 13 Instant
SB: 4 Ancient Grudge
SB: 2 Rakdos Charm
SB: 3 Red Elemental Blast
SB: 3 Pyroblast
SB: 1 Ray of Revelation

// 1 Sorcery
SB: 1 Balance

last edited by YakuzaXRock

@yakuzaxrock that’s a very interesting list, but isn’t related to the thread really.

I've been trying -1 rootwalla +1 Manglethorn. Hasn't been terrible. I have 2 Ballistas in my list so that may be contributing.
I really like Manglethorn tough. Very rarely dead.
I'm going to try a very explosive list tomorrow with no Thalias.

@hierarchnoble I have played with dack fayden a bunch and I think a list mimicking Titan Oath and running some Deep Analysis as another pitchable spell that can refill the hand might work. Maybe in place of a bob or two tho I did not try dack with Bob's In the same list.

Md dack was almost always a nice draw vs a shops as my list had 4 Bop so making the missing red or blue was easier. Vs outcome if you could t2 steal a mana crypt/vault or sol ring that usually bought you a turn and makes casting hollow one easier in the later turns.

Edit: Also plays very nice with mb Leo. Having a survival countered but being able to have a back up soft lock came in handy a few times.

last edited by bleedth3sky

What do you all think of playing a City of Brass based mana suite? It would mean eschewing Wonder/Anger/DRS, but it would allow some different options on utility/hate dudes (Meddling Mage comes to mind). Something like 4 Mana Confluence, 4 Gemstone Mine, 2 City of Brass, 2 Reflecting Pool, 1 Cradle, 2 Forest, 4 Bazaar?
Edit: could also include Gemstone Caverns and Serum Powder to be more explosive and more consistent in our openers 🤷🏻♂
Another Edit: should we also be considering Thorn and Chalice?

last edited by wfain

I’m going to test Chalice and Thorn by shaving a mana dork and a Bob.

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