@moorebrother1 We are essentially saying the same thing on the impact of new cards on Vintage. But why should we ban cards other than the ones that go against what are largely accepted as the most basic aspects of the game, such as those that use the ante mechanic? Using redundancy among different singleton cards is one of the appeals of the format in my opinion. With so many powerful cards available, the interactions between cards make possible, and necessitate (if you want the optimal version of the deck), subtle deck-tuning that you don't usually find in other formats. Having a single copy or two of a card in a Vintage deck can affect how the deck pilots much more than in Modern, for example.
I don't want vintage to become a one-of format like EDH. I think the availability of efficient unrestricted cards would prevent gravitation toward such a meta, anyway. Having impactful singleton cards in the nooks and crannies of the deck alongside the most efficient unrestricted cards printed in the game's lifespan allows the player to explore both the obvious lines and the more intricate plays that nevertheless are usually reliable.
I'm wondering why you want Vintage to start banning cards when there are other formats that have been made, and can be made, that only use cards from older sets.