What I cannot figure out is how this card is good in Standard. It is kind of ok in Modern. Wizards is allowing card design break older formats but offer little to no value in their more “current” formats.
Standard is still a turn creature sideways format and it is dumb and boring. Modern is a faster turn dude sideways format or I destroy all your stuff but still little to no stack interaction.
Is Wizards getting away from the stack? The higher order in Magic has always been to figure out how to win quickly and out maneuver your opponent. Cards like this do offer some options for containing or restricting those approaches but offer no thinking of how to maneuver, it’s a blunt tool not a fine instrument.
I am just confused by what is supposed to be fun play or what the point of this card is.
I guess there is more hype around the card than utilization so we will see what happens. Damping Sphere was a huge fail.