@miryafa said in Single Card Discussion - Lavinia, Azorious Renegade:
@fsecco said in Single Card Discussion - Lavinia, Azorious Renegade:
@brass-man The thing that makes it hard to evaluate is that this card is easily maindeckable. Just like Deathrite rendered GY strategies much worse in Legacy not because it was the best hoser, but because it was a 4-of everywhere G1.
Against Shops and Xerox this is at it's worst, but even against them it has applications, specially if you land it very early. As I said before, you'll probably side them out on the draw against Shops, for example, but there are good reasons to leave them in on the play - just being able to get to your turn 2 knowing there is not going to be a Sphere or Rod in play is awesome.
Iโm inexperienced building Vintage decks. Would you please explain to me how this is maindeckable? Pitchable to FoW I get. But itโs a sorcery that doesnโt appear to me to prevent any opponent from executing 90% of their gameplan.
Bob-Jace control plays Leovold, and Grixis Thieves plays Notion Thief, but this card appears nowhere near as strong as those to me. Am I wrong?
Leovold and Notion Thief are both way harder to cast than Lavinia though. If any of those cost only 2 colored mana, sure.
Lavinia gets in the way of a lot of stuff. Moxen, counters, PWs. It can even act as Defense Grid in a way. It's maindeckable because we're theorycrafting a 4 Lavinia deck that uses the tempo advantage she generates to win quickly or to get an unsurmountable advantage quickly.
I wonder how she fares paired up with stuff like Armageddon or Fastbond + Crucible or Balance
(probably bad, but this is the fun stuff we should always try out). Also, if we ever have a Lavinia-meta, Gush can come out of the restricted list easily hahaha
last edited by fsecco