@protoaddict it's 5 to exile, not 6.
on average, a single bazaar opener with access to dredger will have you at 18 cards in the yard, assuming your dredgers averaged dredge 5, you didn't cast any pitch spells from hand, and your bazaar didn't get wasted. adding up pitch spells, powders, leylines, etc in a typical pitch list is 16-18 cards you absolutely don't care about delving, plus any extra bazaars you mill, narcs you discard, and so forth. that's just at the point where you would expect an average of 5 such cards in a given 18. Delving the third dredger, the second DR target, or other such things also doesn't cost that much. any additional creatures you hit in terms of narc/ghast that end up in play also pay towards the total, reducing what you need to delve, as do zombies.
I'm gonna do some rough testing, but I think it's much easier to cast this turn 2 without losing much of note than it is to cast dread return. I'm not sure if that makes it good, as it's just a big french vanilla beater, but I don't think casting it is the problem.
last edited by BlindTherapy