There's of lot of worthwhile discussion in this thread.
@desolutionist said in B&R Announcement - May 18, 2020:
Since Lurrus operates out of the graveyard and is a 3/2, it can be attacked from multiple angles. I really enjoyed that aspect of the games. It can be slightly frustrating if your opponent has a Lotus, since he automatically has a turn one play through Lurrus, but even more frustrating was facing a Paradoxical Outcome opponent. Seeing that deck makes me not want to play more than anything, so I hope they target that before Lurrus.
This is a good observation. In my two weeks playing the Lurrus format, what stood out to me most was how much it illuminated how degenerate Paradoxical Outcome and to a lesser extent Underworld Breach are.
I don't mind the grindy Lurrus decks so much. Often the most explosive (and seemingly problematic) plays are not the best ones, as rushing him out prematurely where this environment is so prepared to remove or neutralize him is a recipe for disaster. Testing is showing me that patience is rewarded.
Although I've been enjoying Vintage recently, this seems to be a minority view and the intensity of dislike fueling abandonment is severe. Banning Lurrus as a Companion seems to be the most narrowly tailored solution. I'd be happy with action on PO as well. It's never a bad time to clean up the few remaining blights that escaped the more urgently needed restrictions in the past year.
Stephen raises a good point about the difference in relative adaptation velocity between more frequent players and players who enjoy Vintage as an occasional pastime. It was not necessary to truncate one of Matt's threads to misrepresent him as inconsistent, but the point remains valid. I've been listening to a lot of players who are primarily paper Magicians and recognize that contingent has legitimate concerns that deserve a voice. I'd propose we all recognize that the speed of format change isn't necessarily rooted in B&R but by the admitted power creep in design and saturated release schedule. The format is going to change rapidly irrespective of whether or not corrective measures are taken so constant change doesn't need to be an argument against corrective measures since there's little chance of achieving stability under this design philosophy anyway.
@protoaddict said in B&R Announcement - May 18, 2020:
@pilsburydohboy42 said in B&R Announcement - May 18, 2020:
@protoaddict said in B&R Announcement - May 18, 2020:
The format NEEDS a restricted list and NEEDS to not have power level bans.
Is there a reason that you are so adamant about this?
What is the draw to the format if not for the restricted cards and the small subset that are not restricted here but banned in legacy? Remove those from the equation and the format is very close to just being legacy. You can't not have a restricted list and still have lotus, moxen, ancestral, etc not be banned, and if you ban them here they are officially unplayable everywhere. The whole point of the format is to be able to play cards you cannot play elsewhere.
It's an open question what constitutes the core identity of Vintage and ultimately, it means different things to different people. That means the "whole point of the format" for one person may be an afterthought for another or even a frustration. The best direct information from Wizards we have now is that its maintenance tenet is to keep the current player base happy. That doesn't tell us much, but it's something.
There's been a myth about "no power level bans" in Vintage for a long time that's been put to rest definitively by some recent tweets by Mark Rosewater. Yes, Vintage has a banned list and it's still available as corrective action for cards that warp gameplay. Channel and Mind Twist were unbanned because those cards no longer met the criteria for banning. It was not because Wizards decided to abolish the ban list itself. Though as time passed without any subsequent bans, that interpretation became prematurely ingrained and inadequately challenged, even while Time Vault itself was stealth banned via power-level errata until 2008. For history fans, the four other cards most frequently assessed for the full axe were Tinker, Yawgmoth's Will, Library of Alexandria, and Mirror Universe. Banning the Delve spells also had a brief window of open support in the mid 2010's.
On the bright side for more preservative views, that means if Lurrus or the Companions are banned or banned as Companions in Vintage it won't signify a grand rupture of the format's foundation. It's just an exercise of a reserved power that hasn't been used in many years. Starting the game with a functional +1 hand size is a very drastic change whose magnitude can justify a weighty response. Debating whether that benefit is 11% or 12% or 11.12% is an exercise in diminishing returns. It's a significant advantage and the 11% was reasonable for the purposes of analysis.
We'll find out soon enough.