@desolutionist I doubt chalice will ever be unrestricted again, because it's decidedly "unvintage." You get to play all your moxen, then stop your opponent from playing any of theirs, for 0 mana. When you are on the play, it's like a free karn, great creator. Null rod at least stops EVERYBODY'S moxen. It's only good after turn 1 when your opponent is playing things like PO that want to cast moxen more than once.
Who decided it’s “not vintage”? Some guy who doesn’t even play Vintage?
Chalice on zero is great on the play and it was fine for years. Gave a lot of underpowered decks a fighting chance.
And I don’t really think anyone cares about the PO mirror match if that’s what you’re getting at. Both players decide to play a boring deck and so they get what they deserve.
I think WotC has been looking at restrictions to balance more than unrestrictions lately because they want to slow the game down and avoid the "coin flip" perception. If you unrestrict everything, sure, you could viably play any number of strategies, but then you get to where every archetype is so uber-powered, it can win on turn 1. The foil to that would be running 8+ free counterspells, but then you get into the matches of "turn 1 win" vs "counter your opponent's turn 1" and the matches generally become decided on if you had the free counterspell or not on the opener. I think WotC (and most players) want to avoid that situation.
Instead of the coin flip perception, you get the highlander perception in which games can be decided on how many and which restricted cards you drew.
I kind of see it like Magic is a skilled sword fight, and WotC is trying to limit the length and strength of swords to make a balanced and good fight. Although the argument that "everyone could have bazookas" would make no single deck superior is true, it doesn't make for fun, skillful samurai showdowns.
WotC / DCI can try but they’ve been terrible at it. The game has changed directions since when I began playing. Their new vision misses the mark for me.