I recognize I'm still one of the odd ones out here but I actually want more restrictions because I feel that part of vintages identity is being a heavily singleton format. My wants are not really based on balance issues at all but rather forcing decks to play variety within their strategy.
I would love to see the following:
- Mox opal - OP pointed out that it would be consistent with the restriction of other fast mana rocks, and in many deck mox opal really does function as Alpha Mox 6.
- Force of will - Sacrilege! We no longer live in a world where this is the only option to stop degenerate plays and has become more of a degenerate play enabler than not. FON is a perfectly reasonable replacement to prevent degenerate plays but not encourage them like FOW does, plus we still have access to the singleton MM, Mindbreak trap, etc. I think the addition of FON is actually the thing that pushed FOW over the edge because there is enough critical mass now to do manaless pitch decks or just never allow your opponent a real play.
- Underworld breach - I think this has been proven at this point to not only play in the same space as another restricted card (yawgs) but to be more flexible and often times a better card. I cannot see a reason to keep one restricted and not the other one, unless people think Yawg's is safe to come off the list (maybe it is?)
- Workshops - I still believe that not only would that deck still exist and be perfectly viable in a world with 1 shops, I think restricting the card opens up the space for brown decks to not be so homogeneous, and maybe brown Eldrazi could make a come back.
- Bazaar - I think you would have to restrict this is you made the other restrictions because it would become much more a pillar and its relative power would be much higher. It also forces some degenerate strategies to do things like play mana, which is not an unreasonable expectation in this game. I could be talked down from this one.
- Preordain - Its power level is on par with the other restricted cantrips, slightly less but I don't think substantially enough to not also merit a restriction, as part of the reason the cantrips are currently restricted is how the selection effect is more prominent when you hit a critical mass of them. More so than that though I just think that the play pattern of a deck that just cantrips all day is obnoxious and leads to drawn out games in a tourney setting.
Other than that I think it's more than safe to remove Lurris from banning as the companion change has made him pretty tame and more of a main deck inclusion than a companion. I also really start to wonder if balance merits inclusion on the restricted list anymore. Does anyone think it would be that degenerate in a world with so many more pitch spells and non mana decks? Not a hill I would die on but I think it merits some questioning.