Also, regarding aesthetics:
Aesthetics are tremendously important. If you had walked into a game store and seen people playing with little pieces of cardboard that had no color, no images, and were nothing more than words printed on cardboard, would the game have appealed to you? Would it have interested you in the slightest? The game was beautiful, and had tremendously gifted artists producing beautiful images for a long time. The art direction was incredible. Now everything looks like it's produced for World of Warcraft. I'm sick of homogenized digital garbage. Are there exceptions? Sure. Flusterstorm comes to mind. But those exceptions are rare.
Restoring as much of the aesthetic beauty of the game as possible is important because the game was beautiful for a long, long time, and that's how I'd like to remember it first and foremost. Paolo Parente's Masticore is beautiful. The silver framed reprint is awful. If you were going to play Masticore in a deck, there is only one correct answer as to which to play. Jerry Tiritilli's Rishadan Port is beautiful. The new reprint is awful. Does this seem elitist? Sure. Is it right? Yes. How do I know this? Because there are still some objective standards that can be agreed upon in order to determine superiority among art and artists. This is why a four year old's finger painting isn't hanging in the Met next to a Picasso.
Classic stops at Eighth Edition specifically because of the card frame change. I would have loved to have had Eighth Edition, and Mirrodin block, but it's absolutely not possible. The beginning of this abomination was in July 2003, and if I'm going to go back to a time when I truly loved Magic, deeper than I ever have since, then it's going to be before that absurd mistake came about.
I have BBS and Suicide Black built, and they're beautiful. If I wasn't a damn Luddite, I'd post pictures of what they look like. Compare that to the Eldrazi decks floating around now. There's no competition.