@benjamin_berry Bob has not really been much of a thing the past few years almost. The only time he seems to be relevant is when people look at costly cards and say "hey this does not work with bob even though this is not a bob deck."
I don't specifically think this is going to be a thing, I just happened to think it's a really cool card with the best name ever that has potential. There are a few decks that could already use him though to good extent, its just a matter if it is better than other cards they already use, and the answer is likely yes.
This is Very good with Gush, Force of Will, and the Delve spells. One blue mana to deal eight damage and draw three cards or zero mana to deal five damage and draw two cards or counter a spell seems unbelievably good. I would be surprised if this didn't see play upon release. There are a fair number of situations where this is an even faster clock than Monastery Mentor.
I can't play this card just because the name is atrocious. I saw this thread and I assumed it had something dumb to do with Aether Vial, but NOPE! It's a badly named Magic card.
As a card itself, the mechanic is fine. Burning off stuff you do is nice. It kind of wants to be played in a deck that is slow rolling, willing to play a card each turn to keep the damage up. What kind of deck wants burn to the face but also wants to take the slow route that way?
If we assume that combat damage is often hard in a world with tokens and lots of creatures, winning through direct damage seems feasible. Not to speak that you can kill planeswalkers with this ability. It vaguely looks like guttersnipe, but in this case you want less probes and preordains and more cards with alternative costs.
It is worth noting that moxen don't play well with this card, but probably you'll need some to play it ASAP. Also it works every turn, so it's well possible to trigger it in your own turn and the opponent's.
Crap. Now you got me thinking this is relevant in legacy burn. Probabaly too cute.
As mentioned, the barometer for this guy is going to be guttersnipe. If your playing a deck that wants a snipe effect, but plays less cards over more turns at a higher CMC this guy may be better overall for that list.
This card falls in the same class as mentor, kill on sight or die a few turns later. You will need to build more around it, it's not as universally good as the white OP monk, on the other hand it skips the combat step.
I foresee alot of burned faces when people dont't respect the threat he presents.
@coldcrow Geez, that's a bold statement. I don't think this is anywhere as potent as Mentor. Doesn't dodge removal using horizontal growth, doesn't win the game without help and pseudo-combos, requires you to play suboptimal cards and sequence them in suboptimal ways to get advantage out of it... etc. Seems more like Sin Prodder.
@MaximumCDawg Valid points, except that Mentor doesn't win in a vacuum, either. Mentor is clearly better, that card could profit from its prevalence, though. Not affected by effects like Moat or Propaganda. To be fair, I overlooked the once per turn clause, makes it less explosive.