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Brass Man (to me): Yeah, you're very specific about the things you're really mean about

Anyone who thinks Gitaxian Probe should not be restricted has no clue about this format.

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posted in Vintage Community read more

I would try to make them. I will be hosting a free tournament in madison for a small prize (not enough for travel) but I am TRYING to strum up Vintage Interest.

posted in Vintage Community read more

That's quite the list

Jaco, Jason
Dicks, Bill
Endress, Mat
Fisher, Brian
Tabler, Michael
Simister, Michael

Fernandez, Manuel RIP

posted in Official Tournament Results read more

@the-duressed Thank you! I plan to attend these as much as I possibly can between Legacy events, SCG Con, and Team Serious Invitationals coming in the spring/summer months.

I usually play Legacy at Mox on Thursdays, and I have 8 proxied vintage decks with me at all times.

Also, I plan to do vintage at Moxmania this summer.

posted in Official Tournament Results read more

Unfortunately, only 6 people showed up for the Jason Chambers Memorial Event. That didn't stop us though, and we ran straight Swiss, with a 4th round for fun.


1st: Gus Landt - Lavninia Survival

4 Lavinia, Azorious Renegade
1 Ancestral Recall
4 Basking Rootwalla
1 Black Lotus
1 Flusterstorm
3 Force of Will
4 Hollow One
3 Mental Misstep
1 Mindbreak Trap
3 Mox Diamonb
1 Mox Emerald
1 Mox Pearl
1 Mox Sapphire
1 Phantasmal Image
2 Squee, Goblin Nabob
4 Survival of the Fittest
1 Sylvan Library
1 Time Walk
4 Vengevine
1 Wonder
4 Bazaar of Baghdad
4 Misty Rainforest
3 Riftstone Portal
2 Savannah
1 Strip Mine
2 Tropical Island
2 Verdant Catacombs
2 Windswept Health
1 Wooded Foothills
SIDEBOARD:
2 Containment Priest
2 Energy Flux
2 Life from the Loam
2 Nature's Claim
4 Ravenous Trap
2 Stony Silence
1 Wasteland


2nd: Soly - 4C Dack Outcome

1 Yawgmoth's Will
1 Night's Whisper
1 Demonic Tutor
1 Monastery Mentor
1 Pyroblast
2 Dack Fayden
4 Paradoxical Outcome
1 Ancestral Recall
1 Ponder
1 Brainstorm
1 Dig throguh Time
1 Gitaxian Probe
1 Time Walk
1 Snapcaster Mage
1 Sai, MAster Thopterist
2 Repeal
1 Hurkyl's Recall
2 Flusterstorm
2 Mental Misstep
4 Force Of Will
1 Karakas
1 Tolarian Academy
2 Underground Sea
2 Volcanic Island
2 Tundra
2 Polluted Delta
2 Flooded Strand
1 Scalding Tarn
1 Island
1 Time Vault
1 Voltaic Key
2 Sensei's Divining Top
1 Black Lotus
1 Mana Crypt
1 Mana Vault
1 Sol Ring
1 Mox Emerald
1 Mox Sapphire
1 Mox Ruby
1 Mox Pearl
1 Mox Jet
3 Mox Opal
SIDEBOARD:
2 Hurkyl's Recall
1 Mindbreak Trap
3 Mystic Remora
2 Containment Priest
2 Rest in Peace
1 Pithing Needle
2 Fragmentize
1 Pyroblast
1 Lavinia, Azorious Renegade

Other decks


Liz McKernan - 3 Color Traditional Outcome

1 Blightsteel Colossus
1 Tinker
2 Lavinia, Azorious Renegade
1 Monastery Mentor
1 Snapcaster Mage
1 Ancestral Recall
1 Brainstorm
1 Demonic Tutor
1 Dig Through Time
1 Flusterstorm
4 Force of Will
1 Gitaxian Probe
2 Hurkyl's Recall
2 Night's Whisper
4 Paradoxical Outcome
1 Ponder
3 Preordain
2 Repeal
1 Time Walk
1 Yawgmoth's Will
2 Sensei's Divining Top
1 Black Lotus
1 Lotus Petal
1 Mana Crypt
1 Mana Vault
1 Mox Emerald
1 Mox Ruby
1 Mox Sapphire
1 Mox Pearl
1 Mox Jet
4 Mox Opal
1 Sol Ring
1 Island
2 Polluted Delta
1 Scalding Tarn
1 Flooded Strand
1 Karakas
1 Library of Alaxandria
1 Tolarian Academy
2 Underground Sea
2 Tundra
SIDEBOARD:
4 Tormod's Crypt
2 Flusterstorm
2 Hurkyl's Recall
2 Island
2 Kamball, Consul of Allocation
2 Mystic Remora
1 Lavinia, Azorious Renegade


Steven Murphy - Pitch Dredge

4 Cabal Therapy
4 Mental Misstep
1 Golgari Thug
4 Narcomoeba
4 Stinkweed Imp
4 Serum Powder
4 Prized Amalgam
3 Ichorid
4 Hollow One
4 Golgari Grave Troll
2 Dread Return
4 Bridge from Below
4 Mindbreak Trap
4 Force of Will
4 Leyline of the Void
1 Ashen Rider
1 Dragonlord Kolaghan
4 Bazaar of Baghdad
SIDEBOARD:
3 Chain of Vapor
4 Mana Confluence
4 Leyline of Sanctity
3 NAture's Claim
1 City of Brass


David Luety - Eldrazi Shops

4 REality Smasher
4 Thought-knot Seer
3 Phyrexian Metamorph
3 Foundry Inspector
2 Hangerback Walker
4 Walking Ballista
2 Wurmcoil Engine
1 Lodestone Golem
2 Null Rod
4 Sphere of Resistance
1 Chalice of the Void
1 Thorn of Amythest
1 Trinisphere
1 Sol Ring
1 Mana Crypt
1 Mox Opal
1 Mox Emerald
1 Mox Ruby
1 Mox Sapphire
1 Mox Jet
1 Black Lotus
4 Eldrazi Temple
2 Mishra's Workshop
1 Strip Mine
4 Wasteland
1 Tolarian Academy
4 Mishra's Factory
4 Ancient TOmb
SIDEBOARD:
4 Phyrexian Revoker
2 Karn, Scion of Urza
1 Null Rod
4 Grafdigger's Cage
4 Leyline of the Void

The 6th player I don't have a name for, but this player was on a Traditional Workshops list - the exact 75 that Montolio played at Star City last summer.

posted in Vintage Tournaments read more

I'm writing the report right now. We only had 6, but I had 2 cancel due to illness myself and they had 4 that couldn't show. These will continue to grow.

posted in Vintage Strategy read more

I've heard rumblings of your success in real-estate as well as your political ambitions; it's good to hear you're doing well! Also, glad to see you're playing vintage again. I sold my collection in 2014 to pay off legal fees on a personal matter, but still get to play as well.

  • Soly
posted in Vintage Community read more

@garbageaggro said in Quality of Experience - An Alternate Take on B&R:
The thing i have actually heard most in playing magic for 20+ years is "counterspells aren't fun"

This is the most common argument of new players, because they don't want their 19 mana Big Dumb Creature to be Cancelled.

BUT... in reality, People don't like NOT playing Magic. New players feel that getting their stuff countered is not allowing them to play Magic, but tournament players know that this isn't necessarily true. However, Workshops are designed to LITERALLY have a player not play Magic, which is why I feel most people historically have been frustrated with the archetype. And people have that feeling of Dredge as well, but this is mostly because the Game 1 is so much slanted in the favor of Braindead 2/2s.

posted in Vintage News read more

Sounds like I’ll be there to Jeskai people out again.

posted in Vintage Community read more

The biggest problem with Restrictions in my opinion is that there are so many cards that were restricted, and stay restricted, with no real regards for how they interact with cards printed since their restriction.

You really want a spring cleaning? Wizards should come out and say, basically, **We are doing a grand experiment with regards to vintage. We are unrestricting every card that is not incredibly obviously detrimental to the game as it relates to the Vintage Format. We will closely watch the format and make adjustments via restrictions every announcement until the format balances itself **

I think the following cards could be unrestricted (WITH this theory in mind).
Balance
Channel
Demonic Consultation
Fastbond
Gush
Imperial Seal
Lion's Eye Diamond
Lodestone GOlem
Lotus Petal
Memory Jar
Necropotence
Ponder
Thorn of Amythest
Windfall

There is a VERY HIGH chance that many of these cards get re-restricted, but I'd be very interested to know what Lion's Eye Diamond could do in a format that has more than Force of Will/Duress/Mana Drain to interact with it, and I'd also like to see how Memory Jar would play out. Keep in mind, I'm not proposing this as a permanent solution - Wizards would just Re-restrict anything dominating every 3 months until the format re-balanced itself with a PROPER list.

As an FYI, this would be the new list to start with for my theory.

Ancestral Recall
Black Lotus
Brainstorm
Chalice of the Void
Demonic Tutor
Dig Through Time
Flash
Gitaxian Probe
Library of Alexandria
Mana Crypt
Mana Vault
Merchant Scroll
Mind's Desire
Monastery Mentor
Mox Emerald
Mox Jet
Mox Pearl
Mox Ruby
Mox Sapphire
Mystical Tutor
Sol Ring
Strip Mine
Time Vault
Time Walk
Timetwister
Tinker
Tolarian Academy
Treasure Cruise
Trinisphere
Vampiric Tutor
Wheel of Fortune
Yawgmoth's Will

Flash stays on because of the interaction with Academy Rector.

Brainstorm stays on because it would be an automatic 4x in any deck that taps for blue mana, and would create what happened in 2007 again, where every deck was a brainstorm deck.

Chalice and Trinisphere stay on for their ability to create non-games.

Gitaxian Probe stays on because Free perfect information is bad for any competitive game.

The tutors stay on because of the other unrestrictions. I would love to unrestrict Merchant Scroll, but couldn't in a format with 4 gush and 4 fastbond.

posted in Official Tournament Results read more

Every time I read what was in those, they get better.