There is a cycle of cards in Legends that have a nice potential. The black one is Touch of Darkness (the other four are exactly similar). They never saw any play back in the days but there is a nice combo that is played in Commander with Horobi, Death's wail.
When Horobi is on the field, Touch of darkness is a 1cc instant wrath of god that hits only opponent and that can't be countered (very difficult to be more true). Quite neat !
Horobi is not Vintage playable but if a Vintage playable similar card was printed it could lead in the death of all creature decks and so would deserve some restriction.
I am not an expert but, because of the high power level of vintage cards, could it be that making 1 for 1, in ritual and not knowing what you may find in opponent hand, is not good enough for a vintage control deck ? Counterspells sound better as some are free (or sort of) and can be played with more information. I mean discard might not be broken enough for modern vintage ?
@nightowl974 I can only agree with your analysis about french Vintage. We managed to keep a small communauty in Lyon and we are playing once a month (btw you are much welcome if you happen to be around). Beside that and the once a year EW, there are no other tournaments in France that i heard of for a very long time.
@Stuart He was true when saying that people were ready for the shop matchup. Some people were even paranoid about it : i met a BUG deck that was running (post side) : 4 trygon predator, 4 nature's claim and 3 energy flux. Obviously i lost ...
Shop is sort of similar to dredge : when you take it seriously, you win against it.
I post here not very often, first because english is not my mother tongue and it is not always easy to be crystal clear. But the main reason is that much too often people are reading half sentences, or understand what is written according to what they think and not to what is written, or just jump on one word usually not very important and very soon we are talking about anything but not what was the real point, play on words or whatever rhetoric tool so they don't need to answer embarrassing question or argument.
I am targetting and judging no-one here and i am probably included too but it is very frustrating and making me post even less. Maybe my english is so bad that people don't understand me but i am tired to spend my time explaining again and again what i wrote and that people missread, especially when it is about small details of really not much interest.
So to answer your post :
I have no idea if comparison is interesting or not and that's the only reason i was still following this talk. I had hoped i could learn something interesting that could help me to improve my play level. When i said in my last post that i agreed with you that this talk leads nowhere, i meant that in the i-don't-know-how-much posts that i read i did not see much and my bet for something interesting to come was very low.
I did not hijacked your exemple, i aknowledged it and went one step further in the analysis : one time mana has some interest in a shop deck of course but IMHO the real point is the next turn. My decision process for mulligan or keep takes that in account and if i want to be really on the safe side i usually consider one-time mana source as some kind of bonus rather than mana source. Of course, some times it is worth the risk to have your black lotus-ed inspector getting a FOW. Talking about one-time mana in shop deck is an interesting topic but i am not sure it really belongs to that thread so i did not elaborate much in my previous post.