What are people's thoughts on Cranial Plating instead of Metamorphs and wurmcoil in fleetwheel shops. Just played a few games tonight cause I recently bought into Modern Affinity sans 2 opal's for a few weeks and fell in love with plating.
- Not summoning sick
- Not a creature, doesn't die to Swords vs mentor
- Can end games very quick with few creatures out
- Doesn't add evasion or card advantage or removal (AKA: vs Jitte and Clamp)
- Useless on its own
- Null rod/Stony makes it dead
I am using Hot Wheel's Shops (Itou Hiromichi's list) with 2 Metamorph and 1 Wurmcoil changed for 3 plating.
Vs storm variants its great as it kills very quick before hurkyls can ruin our day. I've lost too many games topdecking too many lands with a couple of 2/2's out and lose when they have like 5 life to an endstep hurk. Against mentor it makes every attack have to be chumped meaning if they don't have a ton of tokens we can force blocks or swing with trample via fleetwheel.
For the "Mirror" I really want to find room for a Vault skirge (Flying Lifelink but useless on its own) or Spined Thopter (Flying and 2 power for crewing) somwhere in the 75 but with walking ballista I don't know if its worth it as they will get gunned down quick.
Other ideas in this vein of thought include taking out ballista's for mainboard flyers and Chief of the Foundry to still "go wide".
I also really like the idea of it vs Steel overseer in Ravager shops