Signing now lowers the value of cards? This is quite surprising to hear, when did this happen (used to be the opposite)?
Now I feel silly for getting my NM EN Drains signed and altered...
Holy God, that's what I'm talking about! I could totally imagine pulling this guy out of a Legends pack. Great work!
Great nostalgic flavor on these. Brings back memories of when Legends had just come out.
@brass-man I agree 5 mana sets a high bar, but I strongly suspect that in a dedicated control deck, Teferi reaches it. He fulfills some major control goals:
Reliable and efficient card drawing (no mana cost to draw cards, the ability is a +1 so more likely to stick around).
Flexible, efficient (pseudo) removal. Almost as good as actual removal, since he also digs for answers.
Notice I had to qualify 2 and 3, but I think he's damn close on each. Now, as you alluded to, pure control might not be good right now, in which case his value goes down.
Heh, I know what they are too, and I'm saying the pro's don't always outweigh the con's, for the reasons I outlined.
In an environment with Dack, By Force and other artifact hate, plus a decent presence of creatures, Tezz-Vault might not be so hot. Teferi will get you value by at least replacing itself and possibly untapping 2 lands, even in the face of those things, prevalent in the format, which would hobble Tezzeret.
This PW looks really interesting and appears to have a lot of potential.
Tezzeret requires you to play with Vault, which isn't something you always want to do. Living that one turn can also be problematic, given there's more of an aggro presence in Vintage than in his heyday.
Teferi's card draw/untap is a +1, meaning he can survive longer even if you haven't stabilized the board, and once he dies you've still got the cards drawn. If Tezzeret dies, you've got a tapped Time Vault.
I kinda-sorta like this guy. Just for card draw, he's strictly worse than Coercive Portal, but his dude-pumping ability is relevant.
Another possible tack is to use the fact that he doesn't actually draw the cards to your advantage; i.e. use him with Chains of Mephistopheles or anything else that punishes card draw.
Teferi, Hero of Dominaria
Legendary Planeswalker — Teferi
+1: Draw a card. At the beginning of the next end step, untap two lands.
−3: Put target nonland permanent into its owner's library third from the top.
−8: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls."
Seems like a control player's wet dream. Draw a card and ensure you have Drain mana up every turn, even the turn you cast him. Remove (temporarily or permanently) any nonland permanent until you find an answer? The 5cc means he doesn't replace Jace, but I can easily see playing 1 or 2 along The Mindsculptor. Their abilities have mad synergy.
Love this card!
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