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posted in Vintage Community read more

Hello everyone, I was wondering if anyone knew about any places that have active vintage communities or frequent tournaments in Florida and Texas?

posted in BUG read more

I was running 4 deathrite, but they honestly felt like a waste of space. I don't think this deck runs enough instant + sorcery to make use of his, and he just feel like a mana dork that could potentially have no lands in the grave, and mana dorks don't seem great in modern to begin with. Maybe I'm just wrong, but it feels better without them. Leovold could be good, what would come out for him?

posted in BUG read more

What is your opinion on this deck, and what do you think could make it better? Thanks in advance.

Creatures:
4x Dark Confidant
2x Snapcaster Mage
4x Tarmogoyf

Spells:
2x Abrupt Decay
1x Ancestral Recall
1x Brainstorm
1x Dismember
2x Flusterstorm
4x Force of Will
1x Mana Drain
4x Mental Misstep
1x Steel Sabotage
1x Demonic Tutor
1x Ponder
4x Preordain
1x Time Walk
2x Jace, the Mind Sculptor
2x Sylvan Library

Mana sources:
1x Island
1x Library of Alexandria
4x Misty Rainforest
1x Polluted Delta
2x Scalding Tarn
1x Strip Mine
2x Tropical Island
3x Underground Sea
1x Black Lotus
1x Mox Emerald
1x Mox Jet
1x Mox Pearl
1x Mox Ruby
1x Mox Sapphire
1x Sol Ring

Sideboard:
1x Abrupt Decay
1x Dread of Night
1x Energy Flux
1x Forest
3x Grafdigger's Cage
3x Nature's Claim
2x Nihil Spellbomb
2x Null Rod
1x Thrun, the Last Troll

posted in Vintage Strategy read more

Those are 2 separate decks. I have no experience with this deck in the metagame yet because I'm not sure how to play vintage without goldfishing and I really don't like to gold fish, but I think I have a reasonable grasp on the vintage meta game and translated that to the deck however I could be wrong, that's one of my concerns with the deck. Some other concerns I have with it is: Does it need more fast mana in the form of grim monolith or more colored mana in the form of seat of the synod/Island, Is fact or fiction a good enough card, how many mana drains is the right number, how many mental misstep is the right number, does the deck need toxic deluge, do I want nature's claims or more hurkyl's recalls/rebuild,

posted in Vintage Strategy read more

Artifact (14)
1x Black Lotus
1x Mana Crypt
1x Mana Vault
1x Mox Emerald
1x Mox Jet
1x Mox Pearl
1x Mox Ruby
1x Mox Sapphire
2x Sensei's Divining Top
1x Sol Ring
1x Time Vault
2x Voltaic Key
Planeswalker (4)
2x Jace, the Mind Sculptor
2x Tezzeret the Seeker
Creature (1)
1x Blightsteel Colossus
Instant (16)
1x Ancestral Recall
1x Brainstorm
1x Fact or Fiction
1x Flusterstorm
4x Force of Will
1x Rebuild
3x Mana Drain
2x Mental Misstep
1x Thirst for Knowledge
1x Vampiric Tutor
Land (15)
2x Flooded Strand
1x Library of Alexandria
4x Misty Rainforest
2x Seat of the Synod
1x Tolarian Academy
1x Tropical Island
2x Underground Sea
2x Island
Sorcery (10)
1x Demonic Tutor
1x Ponder
4x Thoughtcast
1x Time Walk
1x Tinker
1x Toxic Deluge
1x Yawgmoth's Will
Sideboard (15)
1x Flusterstorm
1x Forest
2x Griselbrand
1x Hurkyl's Recall
1x Mental misstep
4x Oath of Druids
2x Pithing Needle
2x Steel Sabotage
1x Tormod's Crypt

posted in Vintage Strategy read more

@Topical_Island I will definitely keep all this in mind, thank you very much.

posted in Vintage Strategy read more

@garbageaggro I like this method, I'll try it, thank you, but what are the cards to bring in against eldrazi and mentor? Is sudden shock good, or are board whipes better? What beats eldrazi, just random creature removal?

posted in Vintage Strategy read more

@Topical_Island I have 4 cage, ravenous trap, and toxic deluge, 6 cards. Do you think that's enough or should I go up to 7

posted in Vintage Strategy read more

Hello, I would like to ask for help regarding the current vintage metagame and sideboarding for said metagame.

Here is my sideboard from a grixis control deck:
1x Flusterstorm
4x Grafdigger's Cage
3x Ingot Chewer
1x Mountain
1x Notion Thief
1x Pyroblast
1x Ravenous Trap
1x Toxic Deluge
2x Viashino Heretic

It is my understanding that the biggest decks in vintage right now are workshops, eldrazi, mentor, dredge, and misc. blue decks. So my question is what is the right amount of creature removal spells for these decks(I also have 3 creature removal spells in the mainboard). How many artifact removal cards, if any, do I bring in against eldrazi, what is the best dredge removal sweep, is it worth sideboarding against other blue decks?