Preamble: Before getting into the official announcement, please allow me to ask two quick things of you that will help make this event incredibly fun and memorable for everyone.
1.) A fairly good estimate of attendance will ensure things like: enough pizza ordered, seating that is neither too little, nor too cramped, additional prize support as warranted, etc. Therefore, can I please, please ask that if you plan on attending let me know either via pm, posting in this thread, emailing me at email@example.com, texting me at 860-605-3730, messaging me on facebook, choosing “attending” in the facebook event(coming soon), sending a carrier pigeon, etc. It is not a binding agreement, but it only takes a second and it will help me get a feel for attendance.
2.) Could I ask those of you who already know what an experience I try to make for each of my events tell others about this so that we can have a great turnout. With the infrequency of my events the last few years, there is a whole new generation of Vintage players who don't know about the TMD Open experience.
In return, I will promise to plan plenty into this event that will leave everyone with some lasting memory above and beyond the vintage they play. So without further ado…
What: TMD OPEN 18 (Quest for the Crown!)
Where: Oakville VFW
85 Davis St
Oakville, CT 06779
(This place is literally 0.25 miles from the Waterbury town line, so you can still call it a Waterbury tournament)
When: April 22, 2017
Doors open at 10:00 am
Registration is 10:00 am - 11:00 am
Tourney Starts PROMPTLY at 11:00 am (To avoid a prolonged tournament, this will be strictly enforced. Latecomers may be subject to a round 1 loss.)
Cost: $50 Entry Fee
(Entry fee must be paid in cash. Because I don't work for a store, I don't have a credit card machine. I apologize in advance for the inconvenience)
Format: Type One with FIFTEEN proxies with a cut to top 8.
Prizes: (Above and beyond the hundreds of dollars in prizes for all the side events) I will be using a “based on participants” prize scale for the main event prizes.
Prize Support based on 120 Participants
1st Prize –$1600 in cash + Free Entry at TMD Open 19 + an official TMD OPEN 19 Playmat + an official TMD Open 18 Playmat
2nd Prize –$800 in cash + an official TMD OPEN 18 Playmat
3rd-4th Prize –$400 in cash + an official TMD OPEN 18 Playmat
5th-8th Prize –$200 in cash + an official TMD OPEN 18 Playmat
9th-16th prize –$100 in cash + an official TMD OPEN 18 Playmat
17th prize - 17th prize - An official TMD OPEN 18 Playmat
18th-32 prize – Pack of Eternal Masters
Prize Support based on 100 Participants
1st Prize –$1200 in cash + Free Entry at TMD Open 19 + an official TMD OPEN 19 Playmat + an official TMD Open 18 Playmat
2nd Prize –$600 in cash + an official TMD OPEN 18 Playmat
3rd-4th Prize –$300 in cash + an official TMD OPEN 18 Playmat
5th-8th Prize –$150 in cash + an official TMD OPEN 18 Playmat
9th-16th prize –$75 in cash + an official TMD OPEN 18 Playmat
17th prize - An official TMD OPEN 18 Playmat
Prize Support based on 80 Participants
1st Prize –$900 in cash + Free Entry at TMD Open 19 + an official TMD OPEN 19 Playmat + an official TMD Open 18 Playmat
2nd Prize –$450 in cash + an official TMD OPEN 18 Playmat
3rd-4th Prize –$225 in cash + an official TMD OPEN 18 Playmat
5th-8th Prize –$115 in cash + an official TMD OPEN 18 Playmat
9th-16th prize –$55 in cash + an official TMD OPEN 18 Playmat
17th prize - An official TMD OPEN 18 Playmat
Quest for the Crown Events:
The theme of the last TMD open was “Clues” (like those from Shadows of Innistrad). This TMD OPEN’s theme is “Quest for the Crown!” Here is what that entails:
The Royal Court: Gone are the days of a simple one match feature match. In this event there will be a royal table appropriately adorned to look royal! 5 featured matches will be on display each round(with the hopes of being able to stream the main one this time around). In these 5 spots will be:
Seat 3(Center of Table): Starting with current TWO TIME reigning champ Will Magrann, if Will keeps winning, he will always have a spot at this seat of the table. But, whoever beats Will will become the new King of the Hill and defend that seat of the table every round until they lose. And how will everyone know that you are the King of the Hill? Easy, of course…you will get to wear this sweet King’s Crown letting everyone know you are the one on top!
Seat 2 and Seat 4(Left and Right of King of the Hill): These seats are reserved for the teammates in the team competition of the current King of the Hill or two appointed players of their choosing. These are the Royal Guard of the King of the Hill.
Seat 1(Jester of the Hill): This seat is reserved for the lowest ranked player in the tournament(or chosen randomly/based on wacky deck ideas in the event of a tie like in the first few rounds).
Seat 5(Royal Knight of the Hill): This seat is for a staff/player-selected match each round in a fashion similar to normal feature matches.
The Search for a New Monarch: Each player at the start of the event will be given some number of these Monarch tokens from Conspiracy:
These are to be used to “pay it forward.” Their intent is to produce a good-natured tournament for everyone and let the people choose a well-deserved, noble, selfless, for-the-people monarch. They are to be given out during the event to players for a number of reasons such as:
Engaging someone in an interesting conversation about vintage.
Returning something to someone that was left behind.
Being a good sport in a match.
Offering some helpful advice to someone on their deck.
Participating in a fair trade of cards.
Buying a snack or drink for someone.
At the end of the day, the players with the most Monarch tokens will receive some prizes TBD in appreciation of the positive environment they created throughout the day.
(We would ask for the integrity of this giveaway that the players don’t just give them to someone for no reason and that no soliciting of Monarch tokens take place)
Blessings from the King(Get rewarded for losing!): Every match, every round, the loser will receive a secret treasure (A sleeve with a secret magic card in it). Approximately 5% of all sleeves will have a cool prize in it. The prizes are cool foils and foreign vintage playables! The remaining sleeves will have Monarch tokens for use in our “Search for a new Monarch” contest described above.
Quest for Greatness Leaderboard: Throughout the day, there will be a displayed leaderboard showing the current front runner for a number of different achievements such as:
Highest life total obtained (not using an infinite combo):
Highest Storm Count:
Most Bridge from Below created zombies in play at once:
Largest Arcbound Ravager:
Most 2 mana creatures in play at once:
Most cards in hand at any one point:
Most land in play at any one point:
At the end of a round, feel free to report to me if you have topped any of the following leaders in any of the categories to replace them on the leaderboard. At the end of the day, the winner in any category will win a sweet prize. These prizes will be done on the honor system. It works in golf tournaments and we are way better people than those silly looking pants wearing country club rich old farts.
Free Side Event: At the end of round 3 we will be taking signups for a FREE tournament for an Italian Legends Mana Drain. The second place prize is to be determined. This free tournament will be single elimination.
Card Throwing Competition: Grab a land card, write your name on it, and flick it across the room. Farthest flung card wins a TMD OPEN 19 playmat. It is that simple! This will be held after the swiss rounds.
Team rivalry, a.k.a. Braggin Rights Supreme April 2017: Here is how its gonna go down. Teams of three will agree prior to the event to play as a team and will register (separate from a deck registration...it will be done on a different sheet of paper). Each team’s cost is $9...$3 per person. Then, at the end of the tournament, the teams with the highest combined number of match points(single elimination matches count as 3 points per match, just as in the swiss) will win.
If enough teams enter, there may be a second place prize or more, but the number of teams entering, and thus the collected entry fees, will determine the prizes. In the event of a tie for match points, the average opponent match win percentage from the swiss rounds of the three players on each team will be computed and compared.
After round 3 team designations will be inserted into players names, so teams may view each other team's players and match points on the pairings/standings.
FREE Magic Trivia: Some consider the most fun part of a TMD open to be Magic Trivia. This competition will test your Magic knowledge, take you down memory lane, and give you a fun-filled hour with friends. It is FREE to enter and all teams win prizes. The event starts after the Swiss rounds.
Proxies: (Borrowing from Nick Detwiler’s guidelines)
Most everyone on these forums knows what a proxy is. A proxy, for the TMD Open 18, will be defined as the following:
A Magic the Gathering card with the full name, card type (instant, sorcery, land, artifact, creature, enchantment, planeswalker), full mana cost and text clearly displayed. This can be done in one of two ways:
- Using a Sharpie, not pen or pencil, to fill in the required text on a card where it can clearly be read. (Revised lands are excellent for this, new commons and uncommons aren't usually, as they're darker, and far tougher to read.)
- Using acetone to remove certain text from a card that's close to the intended proxy (i.e. Lotus Bloom, with certain words removed to proxy a Black Lotus, Ancestral Visions with certain words removed to proxy an Ancestral Recall).
Take pride in your proxies! Your opponents should know (at all times) what your proxies are, because they're clearly defined. Using 15 Swamps to make your proxies is a bad idea, as it's going to create confusion. If you're proxying Moxen, please, use a Land from each appropriate color to make a proxy for that Mox (i.e., a Mox Sapphire is on an Island, a Mox Jet is on a Swamp, a Mox Pearl is on a Plains...). Beyond that, please use your best judgment when creating your proxies - we know what will, and what won't, be easily recognizable.
Your opponents should not ever be at a disadvantage because you don't own the cards. There is nothing wrong with using proxies as you slowly pick up the cards that you need to play Vintage, but please consider your opponents while you're making them, as we're out to make this an enjoyable experience for everyone involved.
If you're worried that your proxies may not pass muster, please speak to the head judge of the event before the event starts. Leave enough time to create new proxies, if necessary.
Using paper printouts of card faces, and gluing them to cards, is not acceptable! This alters the thickness of the cards, making the cards marked, for all intents and purposes. Please don't do this, as the judges will be instructed to consider these as marked cards, and enforce punishment according to a DCI Competitive REL event!
Snacks & Meals: We will be selling pizza slices, soda, and other snacks all day long.
Parking: (See Below)
Questions, comments, concerns? Please share them all here.
See you on April 22nd,