Posts made by Illig719
posted in Vintage Community read more

For the past 27 years magic has been a game played by drawing 7 random cards. Gaining access to an 8th known card that cannot be interacted with is fundamentally different.

posted in Vintage Community read more

@Protoaddict have you played any games with Lurrus?
Lotus, recall, brainstorm ,etc are all one-ofs randomized in a 60 card deck. Lurrus is available to you every game, whenever you want it, in a place no one can touch it. Companions are fundamentally different than all other cards. That's why people are looking at them differently.

posted in Vintage Community read more

I'm not talking about kitchen table. I mean weekly/monthly tournaments that are still held which allow 15 proxies. There may be others but the only truly sanctioned events I'm aware of in the US where u cannot proxy are EW and SCG con. Also online most vintage decks are cheaper than modern.
Unless your goal is to play in those two tournaments the format is accessible. Driving interest to it is a different issue and one that I don't see being fixed by any different number/style of companion printings.

posted in Vintage Community read more

@Protoaddict mox ruby is free to proxy and costs $2 online. Similar for the rest of the power. Vintage in its current form is accessible for all but 1 or 2 tournaments a year.

posted in Vintage Community read more

@MaximumCDawg no wouldn't describe it as the new brainstorm in legacy. It's a card that you know op has every game and if you want to be competitive you also have it every game in a zone that can't be interacted with. After you play a couple matches you'll see its really more of a chess match to see who can deplete the others resources and stick lurrus. Whoever does that will bury the the op in card advantage and win at some point afterwards. Then start over and repeat.

posted in Vintage Community read more

Most of this discussion seems to be theory or just based on the notion that nothing can every be banned in vintage. Has anyone in here played vintage or legacy online since companions were released? It's miserable. I love both these formats and if they don't make a change (bannings) i have no desire to play them.

posted in Vintage Tournaments read more

I see this is sold out on EC website. Does anyone know if there are any thoughts of increasing the # of players?

posted in Dredge read more

@smmenen
I totally agree for the full 12 force list but I'm testing lessor # of forces + lesser # of powders with more accelerant (wraith & probe). 4 may still be the right # of powders but it also may be worth giving up a little consistency for more speed/evasion in the current meta. Atleast that's what I'm exploring.

posted in Dredge read more

@ajfirecracker
Can u point me to the math on running 1 or 2 powder?

posted in Dredge read more

@blindtherapy
That's what I was looking for thanks!

posted in Dredge read more

Does anyone have the math on finding bazaar with London and including 1,2,3, or 4 powders? I thought I remembered seeing it here but cant find it. Thx!

posted in Vintage Tournaments read more

Getting ready to book a hotel. Needs to be within walking distance of the convention center. Also looking for some where others are staying that may want to catch some extra games of vintage or old school back in the lobby. Any recommendations?

posted in Vintage Community read more

My name is Greg and I play modo as illig719. I just updated my UN here to match, it used to be ebgmtg.

posted in Vintage Tournaments read more

This event looks great. I'm sure it's going to be a great experience based on the amount of effort you put into not only the main event but all of the side games and the second tournament for those who are dropping. I've been keeping an eye out for this and was planning to attend for the first time this year unfortunately with the close proximaty to EW I'm not gona be able to get out of town twice that month. Everyone have fun and I'm hoping you hold it again next year!

posted in Workshops read more

@chubbyrain that's basically the same conclusion I arrived at after taking a beating in those two leagues. The deck definetly needs retooled. The two avenues I see are adding mana back in as u suggested or speeding the deck up.

posted in Workshops read more

@wfain that is my plan. Grid just shuts off the tools that manaless dredge has available making it nearly impossible to win once it resolves.

posted in Workshops read more

@chubbyrain a low percentage of the games were interesting. The majority I'd say 80+% were decided t1.
I was playing pitch dredge with the plan of counter grid + vigor followed up by therapy. I was running 4 fow, 4 fov, 4 mm in the main and 2 fon + 3 mb out of the board. I will say it was one of those days with dredge where it seemed like I was starting on 5 cards most games and that was without dumping bazaar hands to find better combinations. Overall this was not a winning strategy. What did you determine from the dredge matchup when u were testing? Any decks u recommend looking at with the shifting meta?

posted in Workshops read more

It's all grids from what I'm seeing. I just played 2 leagues and faced 8 shop-forge decks in 10 matches. I dont believe I saw any spheres just the occasional lodestone.

posted in Vintage Tournaments read more

Reminder that this EW trial is coming up in less than a month. Anyone gona make it in?