@bazaarofbaghdad players are legally obligated to play with Baral. You could say that he has us all bent over a Baral.
Posts made by Islandswamp
RE: LCV 2017 Finals - 21 Players - Barcelona - Top16 decklists
Is there any chance you would upload this list to MTGGoldfish? https://www.mtggoldfish.com/tournaments/new
RE: [Podcast] SMIP # 74: The 2017 Year in Review & "Moxies" Award Show
Hopefully I will have time to listen someday soon. I've been crossing my fingers for three years that one day I'd be good enough to get something I did featured on this show. I've listened to it longer than I've played the format. One day, world, one day! Thanks for the content.
Vintage 101: Looking back at 2017
Looking Back at 2017
A lot happened over the course of the last year, and with 2018 rolling in soon I figured now would be a great time to go over some of the highlights. Let's start off with the release of Aether Revolt in January 2017, which gave us Walking Ballista. Triskelion had been a mainstay of Vintage Workshop decks, and Walking Ballista represented a clear upgrade. Arcbound Ravager based Workshop Aggro cemented itself as the most dominant form of Workshop deck, and unsurprisingly Ballista became a four-of in the vast majority of successful Workshop decks. MORE
Thanks for a special year folks. The sky has still managed to avoid falling, and overall things seem to be trending in a positive direction. Have a happy newd year and rock out with your mox out.
Vintage 101: Any Given Saturday
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It's plain to see that the old monthly Magic Online Power Nine Challenge was very successful. Now that there's a Vintage Challenge event on any given Saturday it's made a great thing even better! Each week these events seem to do very well, and the tournament format is a nice supplement to the ongoing Vintage leagues that are available. These Vintage Challenge events are even more important now that Wizards has decided to limit the amount of metagame data that they publish from leagues. READ MOAR
Happy seasons greeting cards everyone.
Vintage 101: Remastering Vintage!
A long time ago, way back in 2014, Wizards of the Coast dropped a bombshell announcement regarding the Vintage format. For the first time ever, the announcement read, the most famous and powerful cards in Magic history would be reprinted: the Power Nine. Unfortunately for all of the paper-only Magic players out there, the Reserve List exists, and that made printing a physical copy of Black Lotus and its ilk quite impossible. The Power Nine would be "reprinted" in the digital space only, and they were to be contained in a new "Masters set" called (appropriately enough) Vintage Masters. CONTINUED
*** Thanks for your support folks. This was last week's article, I'm still not sure what this week's article will be about. Take care. If you're ever looking for additional measures of support you can make, try sharing the article on Reddit. Twitter, and Facebook. Thanks again! ***
RE: Becoming a better player
@brass-man I absolutely won a ton more when I played as frequently as possible. AND I once went back and watched a replay of a bad beat, completely realized how I fucked it ALL up for myself. Stupid plays like crazy. This was a long time ago, and I was using a deck that I've never been great with, but still it showed me how my perception of the matches differed from what actually happened.
I'm not sure of the name of this phenomenon, I suspect it's just cognitive dissonance paired with the fallibility of memory. It's crazy how bad we delude ourselves though.
Don't beat your self up either though. Learn to give yourself credit where it is due.
RE: Dredge Sideboarding Tactics
I'm not sure it's clear cut to rank Dredge hate. There are a million answers to Containment Priest, but at Eternal Weekend and leading up to it, many Dredge players cut them, plenty having zero answers to the card. The Hollow One/Gurmag Angler package takes up space. Good Dredge players are constantly adapting their answers to line up with popular hate strategies, which means good players of all decks need to adjust accordingly.
The best hate card isn't Leyline of the Void, it's whatever's one step ahead this week.
I certainly can't speak for every Dredge player. But I can say that in my experience, learning to free yourself from the fear of GY hate has been crucial to becoming more proficient with the deck.
A newer, or less-experienced Dredge pilot is going to see 4 copies of Grafdigger's Cage, and 2 copies of Containment Priest in someone's SB, and think 'What am I gonna do?' That's going to hinder you, or give you pause, and that feeling is going to stick with you in your post-SB games.
But if you can form that hierarchy in your mind, and go, 'OK. I have 4 Gurmag Angler, and 4 Hollow One. I don't care about of any of those cards,' that frees you from the fear, and should effectively help you play better.
Likewise, I think that people who pack those cards count on us backing down, or feeling defeated at the sight of them. But I don't really flinch when I see a Tormod's Crypt, because I know on my hierarchy of things I care about, it's not too far up there. If you pop the Crypt, I can always rebuild. I'm not giving into that fear that you want me to have of that card.
Maybe this is why my record with Dredge is so abysmal. I don't get discouraged right away though, usually after the beats get progressively bad over a few turns.
I just am not feeling Preordain specifically in Oath. There's not an Oath curve that I see Preordain being a great fit in.
Oath is defined by its marquee two-drop and really appreciates off-color mana.
Preordain is really best utilized by decks with low curve that will often have a single spare on-color mana on some of the game's critical turns. Either to cast the Preordain, or more importantly to be able to cast the Swords or Pyroblast or second Preordain that you Preordain into.
In Oath I just see Preordain adding a lot of air. I can't see the upside to Preordaining with your Forbidden Orchard into X with a Mox Pearl open, and no second land in hand. You just waste an entire turn then I think?
I think any deck that isn't a Xerox variant or an Ancient Tomb variant (where it is easy to use up all your mana every turn) really needs to understand how it will curve out in both Mox and non-Mox situations. Given that the current best decks have fractional mana curves, I would really like to take Oath in a different direction so as to not just become a worse version of something else. Just jam threats, they don't have to be super expensive but they probably should cost more than half a mana.
I dunno. Maybe I'm crazy. I'm turning my attention to Oath soon and will think through this some more.
It's about finding the cards you need man. If that doesn't make sense in an Oath deck, where does it ever make sense? In particular the strength of Preordain over the oft-considered more-powerful Ponder expresses itself most coherently in this strategy. Just like Dig Through Time can put valuable cards on the bottom of your library, protecting them from being oath'ed away and giving you a crucial few turns after a nasty amount of self-milling, Preordain puts two cards on bottom quite often with it's scry ability. In contrast, Ponder may leave you needing to shuffle, which can be detrimental. I always play one Brainstorm, and either three or four Preordains, but sometimes one Ponder in place of a single preordain. The shuffling can be nice with Jace, the Mind Sculptor, and that's the only real reason I would prefer it in an Oath deck.
RE: Vintage 101: Two Years Down
@ydl It's funny to think about now, but the reason I moved on to Legacy and then Vintage was initially because they banned birthing pod. I used to write a weekly article about Modern. I was slowly getting into legacy on mtgo but had kept some modern stuff. One day before the B&R announcement I decided that they'd probably be banning Pod next and sold off Kiki Pod (my last modern deck). From then on I just wanted to play the real eternal formats.
I like Vintage because for the most part you can't have your deck completely taken away. You still get one of your restricted cards to play with. I know people who were sitting on a Pod deck when pod was banned and they lost hundreds of dollars in an afternoon. That never sat well with me.
RE: Vintage 101: Two Years Down
Thank you all very much. I didn't realize that it had been that long until I got one of those Facebook memories popping up that said so.
Since I started my new job it's been harder to find time for these, which is evidenced by the fact that I missed a few weeks over the past seven months. I also haven't had as much time to work on each one, and I've worried that the depth of the content has suffered. @jaco 's article the other day is an example of the kind of content that I WANT to write. Still, I'm glad that people like what I'm doing.
Vintage 101: Two Years Down
Hello folks! It occurred to me the other day that Vintage:101 is now two years old. It's been a fun and crazy two years for sure. Vintage has seen a lot of change over the past two years, and there has been a resurgence in Vintage content production as well. Anyways, this week's article will look at a few decks from the Vintage Leagues on Magic Online, but I'll also have a special "thank you" at the end. Enjoy!
P.S. Use this link to upvote the shit out of this on Reddit. Every little shill helping me goes a long way! https://www.reddit.com/r/magicTCG/comments/7c184i/vintage_101_two_years_down/?ref=share&ref_source=link
RE: Article: Vintage Champs 2017 and the State of Vintage
I love this article so far, and in particular this quote makes me happy.
Mana bases also have to adapt. We are no longer in the 4 Gush era, where every land should be an Island to be able to return with Gush on queue on turns 3 and beyond. You don’t need 4 Underground Seas in your Storm combo deck. You need 2, and at least 2 basic Islands and 1 basic Swamp. You don’t need 4 Volcanic Islands (unless you’re playing Pulverize), you need more basic Islands, and that basic Mountain that you’re wasting a sideboard slot with should probably just go in to the main deck. Workshop and BUG decks are more than happy to capitalize on your greed. They are elated in fact.
When Lodestone got restricted, the week afterwards was full of decks that cut basic lands from the main deck and sideboard. Also a lot of four-color Mentor decks, just to splash one or two broken but off-color cards. Granted, not every deck builder is foolhardy when it comes to making their card choices, but I do see a lot of these bad mana base decisions being made.
On the topic of sideboarded lands: I still think that sideboarding lands has merit in some situations. Frankly I'd rather see someone sideboard an extra basic instead of just not running it at all. But I get your point.
The thinking is that you shore up the blue matches with a more business dense deck. Kind of like what delver did in the 4 gush era.
You can absolutely play LESS artifact mana, but playing none is a horrible idea.
One of my best performing Oath lists ran Lotus Petal. Why would I run the "worst" "moxen" in my list? Because the plan was to maximize my broken openings. I ran Lotus Petal, Five Moxen, Lotus, and Mana Crypt (but no Sol Ring!) just to increase the number of turn one Oaths.
Landstill Oath is a neat deck, and while some folks have done well with it I find that it does not fit my play style. The lowered amount of zero drop mana means that the deck loses one of its biggest threats.
Nice write up! I find it telling that Oath continues to be a contender in the Vintage metagame in spite of many people writing the deck off. Sure, there's a lot of variance with the archetype, but it has a lot of game despite that fact.
Also Oath is responsible for my most Vintage-ey play I've ever had; Hard-casting Griselbrand from my graveyard with Yawgmoth's Will. :D
RE: Vintage 101: It's a Ravager eat Ravager World out there...
Great article. Having said, at the risk of being pedantic, that the name of the city is spelled Pittsburgh.
I had to spell check by hand this time and I suck.
Vintage 101: It's a Ravager eat Ravager World out there...
Vintage 101: It's a Ravager eat Ravager World out there...
Duelling Ravagers in Pittsburg!
Over 470 planeswalkers entered the Steel City of Pittsburg, Pennsylvania to battle in the noblest of formats, Vintage. After the magical dust settled, there was a new champion; Andrew Markiton! By all accounts this was an amazing event, and the Top Eight was stacked with the best of the best Vintage specialists around.
Special thanks to Mark Arce for finding the appropriate images for me. Thanks to @ChubbyRain and @diophan for their continued work putting info together for us all. Thanks to @IronChef for making this possible. Thanks to the many, many more people I owe thanks to. This community has been great to me and truly appreciate it! I feel bad sometimes not tagging enough people in these long-winded and gushing thanks posts.
RE: North American Eternal Weekend 2017 Metagame Breakdown
Shops had a winrate near 60%, but I believe there are reasons structural to Champs that contribute here: players expect less shops in a sanctioned tournament so they skimp on hate
Really? Didnt lliterally just about everyone think that shop would be the most played deck? I think I predicted about 23% shop and about 30% taxing overall in the podcast. Everyone I talk to about this thought shops would be the most represented single archetype. Going into this event shops and dredge were the two decks to beat.
The shops win percentage here matches it's win percentage in other metagame breakdowns you've done as well. This doesn't appear to be anomalous does it?
I can't speak to what cards people played or didn't play, but even my rudimentary opinions revolved around Ravager Shops being the "Deck to beat". I actually did an article on it, I just didn't post it here on on the Facebook group: https://www.mtggoldfish.com/articles/vintage-101-everybody-s-working-for-the-eternal-weekend
I had to work that day it came out, and by the time I could have posted it the event was underway so it felt silly. Plus other people had done similar things.
One thing I can speak to, as it is solely my opinion, is that I believe people often do not take the Workshop match up seriously enough. It's not even enough to just play the best hate cards. You have to really sculpt a cohesive plan of action to employ each and every time.
RE: Eternal Weekend
@islandswamp Why not? Don't like the deck??
It's still more than I want to pay and I don't enjoy playing it online. I barely play at all anymore because of how little I enjoy it.
Tbh I am not trying to get any cards at all anymore. At least not any time soon. It's super low priority. I have not played paper magic in over a year so there's no rush.