@desolutionist I have no idea. But it is a particularly sensitive issue for me. Nothing in the world can make you happy, it has to come from within. This is a good lesson for those that would wonder how a rich person could do such a thing.
@Teazia my new favorite is As Foretold+Ancestral Visions. Really good in slower control decks since then you also have the time to suspend Ancestral Vision on turn one without having to wait for As Foretold to cast AV immediately. .
@Islandswamp My wife points out that it might be even sicker tech in a white eldrazi deck that was running Karakas. Now you can bounce any creature on the board with an uncounterable tap? Now you can disappear the mentor if they drive up the prowess, or rip their hand apart turn after turn with a single TKS.
Not sure if there is as much room to jam it in to that deck though.
I'll admit my experience at building and playing this deck are limited , but I don't understand how you can run 4 smashers after cutting eldrazi temple? I would think that as soon as you remove temple, tks and smasher would follow. It's a whole package, as even displacer gets a lot worse without temple. Wouldn't you be better off just playing white trash with ancient tomb for thorn and chalice at that point?
I agree. Could even just play Stoneforge Mystic rather than Smashers.
@themonadnomad I don't know. That belongs to Kael Williams, and I forget his TMD name so I can't tag him. He has an entire set and I agree they're very nice. I'd like to have some myself, as I'm not going to be buying real power anytime soon (probably ever).
I touched on it a bit in the thread that was linked but you don't really need a dedicated draw engine in this deck. The creatures are your card advantage mechanisms by providing pressure while also being another spell. I wouldn't be opposed to JTMS in this deck but I don't think it is necessary and outside of SFM this is very much a draw-go style deck so adding an expensive sorcery speed draw engine seems counter productive. Also if you really want to draw cards fetch Sword instead of Batterskull and go to town. ;)
I don't pretend to be a storm expert, but aren't you making yourself weaker to Workshops by adding in three flusterstorms? With how high percentage of the field being workshops is, it doesn't necessarily feel right to me. Or at least not in my local meta where I faced 50 percent Shops on a Sunday (though one of them was an incredibably odd Shops list).
Your build makes it more resilent but it sounds less explosive.
I do understand cutting Chrome Mox. I haven't been impressed with the card, really. But it has its moments.
While I understand wanting sensei's divining too, it doesn't always do the same thing as ponder and preordain. But of course that doesn't necessarily make it weaker.