I've heard @Smmenen mention many times on the SMIP podcast that one of his major tenants of Vintage "is keeping the B&R list as small as possible." This comment doesn't seem to be debated much on this forum, so I was curious if most other Vintage players feel the same way? I only ask because I personally have never cared on the length of the B&R list.
I know this type of belief sounds great in concept, but the corollary statement is often "people should be able to play as many of their cards as possible," and I've often thought this to be a little bit of a fantasy in Vintage. Realistically, the average Vintage player will play with <200? 500? 1000? cards. Due to so many cards being absolutely, strictly better, there are "soft caps" on the playability of the average Vintage card. Then factor in that most decks already have 15-20 of their 75 cards fixed before deckbuilding even begins and the available card pool quickly shrinks.
I know this isn't a higher-level debate, but I'm curious if the interest in a B&R "as small as possible" is an abstract concept or a fixed principle (and not necessarily to Steve, but anyone else who agrees)? There are plenty of players that would like to see the B&R cut down much further, so the spectrum on this seems pretty broad. I personally would prefer to see a much larger B&R list if it meant dozens of more decks were viable (but I might be alone in placing a premium on vast meta diversity)
Players who agree with a B&R "as small as possible:"
How steadfast are you in this principle (what's your threshold for un/restriction)?
What are your parameters or your end goal? (where on the scale of B&R brevity vs deck variety do you reside?)
Is B&R brevity even contradictory to deck variety?
Or is it much more simple than this, in that you just think Magic players are horrible at metagame crafting and you'd just prefer a higher standard for restriction and only limit the truly broken cards?