Joined
Last Online
Recent Posts
posted in Decks read more

@Dr-J I tried horn to begin with figuring an old Turboland deck would be fine, but found that my opp drawing a card(s) was too much of a burden. Even though most decks are land light in vintage it really just means the card draw spells lead to more board advantage/ game ending hits for those decks...

@Serracollector I like the idea of Regrowth a ton, gives me a reason to play with my beta ones šŸ˜, I think my biggest concern with this particular list is playing against Jeskai or Outcome game 1. The Ziasbond list has a much more reasonable game 1 against those decks, but I do feel my list is more explosive. I was really trying to find a way to play Veil of Summer in the main without compromising the land v spell count, so that's my next project

posted in Decks read more

4 Misty Rainforest
4 Waterlogged Grove
3 Island
1 Forest
4 Wasteland
4 Tropical IslandĀ 
4 Dark Depths
4 Thespian's Stage
1 Bojuka Bog
3 Mystic Sanctuary
1 Strip Mine
1 The Tabernacle at Pendrel Vale
2 Glacial Chasm

1 Ancestral Recall
1 Brainstorm
1 Gush
1 Time Walk
2 Force of Vigor
1 Exploration
1 Ramunap Excavator
4 Crop Rotation
4 Fastbond
4 Treasure Hunt
4 Crucible of Worlds

4 Veil of Summer
4 Grafdigger's Cage
3 Null Rod
2 Hurkyl's Recall
2 Tormod's Crypt

So Fastbond+Crucible let's you go nutter butter... Glacial Chasm lets you play all the land without taking damage from Fastbond. Wasteland/ Strip Mine with a mana producing land nets you infinite mana. Adding the 'canopy' land, Waterlogged Grove, lets you draw the entire deck hopefully allowing you to find Time Walk, make a 20/20 and win. Mystic Sanctuary allows you to rebuy your draw spells/ Time Walk and combos insanely well with Gush. Noticeably missing are fast mana rocks which have been excluded in favor of more land to have better hits/ greater consistency when casting Treasure Hunt. The Exploration and Ramunap Excavator are there to be the 5th Fastbond and Crucible since there's no protection in the deck. Force of Vigor is there strictly to attempt to disrupt any Shops/PO shenanigans g1.

The following is the initial list I started with. You'll notice the absence of Crop Rotation in favor of counters to aid in your own plan/ disrupt the opp. Just a few lists I was durdling with, feel free to discuss.

3 Misty Rainforest
4 Waterlogged Grove
3 Island
1 Forest
4 Wasteland
4 Tropical IslandĀ 
3 Dark Depths
3 Thespian's Stage
1 Karakas
2 Mystic Sanctuary
1 Strip Mine
1 The Tabernacle at Pendrel Vale
2 Glacial Chasm

1 Black Lotus
1 Mox Diamond
1 Mox Emerald
1 Mox Sapphire

1 Ancestral Recall
1 Brainstorm
1 Gush
1 Time Walk
4 Force of Will
1 Flusterstorm
1 Force of Negation
1 Mental Misstep
1 Mindbreak Trap
4 Fastbond
4 Treasure Hunt
4 Crucible of Worlds

posted in Single-Card Discussion read more

4 Misty Rainforest
4 Waterlogged Grove
3 Island
1 Forest
4 Wasteland
4 Tropical IslandĀ 
4 Dark Depths
4 Thespian's Stage
1 Bojuka Bog
3 Mystic Sanctuary
1 Strip Mine
1 The Tabernacle at Pendrel Vale
2 Glacial Chasm

1 Ancestral Recall
1 Brainstorm
1 Gush
1 Time Walk
2 Force of Vigor
1 Exploration
1 Ramunap Excavator
4 Crop Rotation
4 Fastbond
4 Treasure Hunt
4 Crucible of Worlds

4 Veil of Summer
4 Grafdigger's Cage
3 Null Rod
2 Hurkyl's Recall
2 Tormod's Crypt

So Fastbond+Crucible let's you go nutter butter... Glacial Chasm lets you play all the land without taking damage from Fastbond. Wasteland/ Strip Mine with a mana producing land nets you infinite mana. Adding the 'canopy' land, Waterlogged Grove, lets you draw the entire deck hopefully allowing you to find Time Walk, make a 20/20 and win. Mystic Sanctuary allows you to rebuy your draw spells/ Time Walk and combos insanely well with Gush. Noticeably missing are fast mana rocks which have been excluded in favor of more land to have better hits/ greater consistency when casting Treasure Hunt. The Exploration and Ramunap Excavator are there to be the 5th Fastbond and Crucible since there's no protection in the deck. Force of Vigor is there strictly to attempt to disrupt any Shops/PO shenanigans g1.

The following is the initial list I started with. You'll notice the absence of Crop Rotation in favor of counters to aid in your own plan/ disrupt the opp. Just a few lists I was durdling with, feel free to discuss.

3 Misty Rainforest
4 Waterlogged Grove
3 Island
1 Forest
4 Wasteland
4 Tropical IslandĀ 
3 Dark Depths
3 Thespian's Stage
1 Karakas
2 Mystic Sanctuary
1 Strip Mine
1 The Tabernacle at Pendrel Vale
2 Glacial Chasm

1 Black Lotus
1 Mox Diamond
1 Mox Emerald
1 Mox Sapphire

1 Ancestral Recall
1 Brainstorm
1 Gush
1 Time Walk
4 Force of Will
1 Flusterstorm
1 Force of Negation
1 Mental Misstep
1 Mindbreak Trap
4 Fastbond
4 Treasure Hunt
4 Crucible of Worlds

posted in Vintage Tournaments read more

ATTENTION!!!! due to judge availability there Will be NO vintage event!!!

posted in Vintage Tournaments read more

REMINDER: this is happening Saturday!!!

posted in Vintage Tournaments read more

Rivals Games
1108 W Bristol St
Elkhart, IN
46514

August 17, 2019

Legacy Trial 12pm
Vintage Trial 6pm

Entry $10 each

Competitive REL

1st place for each event receives a bye to Eternal Weekend for the corresponding event.

100% percent of entries paid out in store credit to top 4/ top 8

posted in Vintage Tournaments read more

Where:
Fantasy Games
52025 State Road 933
South Bend, In
46637

Entry:
$15 for each event

Start time:
11am for legacy event, sign up ends at 1055am, doors open at 10am.

6pm for vintage event, however it may be delayed if any players in legacy top 8 wish to play.

Prize:
Winner of each event will receive a 1 round bye at the corresponding Eternal Weekend main event.

Store credit split among top players equal to total entries minus $50.

8-15, players top 4 split credit
16+ players, top 8 split credit

Credit is split after swiss rounds, but before cut to top 4/8.

Store credit must be spent same day.

posted in Official Tournament Results read more

This is the winning list

3 Savannah
2 Tropical Island
4 Bazaar of Baghdad
2 Misty Rainforest
2 Windswept Heath
2 Verdant Catacombs
2 Wooded Foothills
1 Forest

4 Survival of the Fittest
1 Ancestral Recall
1 Time Walk
1 Black Lotus
1 Mox Sapphire
1 Mox Emerald
1 Mox Pearl
1 Mox Ruby
1 Mox Jet
1 Thorn of Amethyst

3 Stony Silence

4 Hollow One
4 Basking Rootwalla
4 Vengevine
2 Elvish Spirit Guide
3 Thalia, Guardian of Thraben
4 Noble Hierarch
1 Squee, Goblin Nabob
1 Hooting Mandrils
1 Wonder
1 Manglehorn
1 Spell Queller

2 Grafdigger's Cage
1 Chalice of the Void
1 Stony Silence
1 Null Rod
4 Containment Priest
1 Wispmare
2 Squee, Goblin Nabob
1 Energy Flux
1 Fairgrounds Warden
1 Kataki, War's Wage

posted in Vintage Tournaments read more

Trials for legacy and vintage are this Saturday (August 18)!!! Hope to see some of you there!!!