So this needs a restriction, and I say this as a die-hard Merfolk player. This card is absolutely nuts.
@notmi thank you for taking the time to answer. I will try your challenge list with the hullbreachers and see how it runs.
@notmi looks like someone else did well on the challenge with vials. Seems like you’re doing something right. I have a few questions.
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Do you ever get screwed by phyrexian revoker? It seems like us wastelanding and them naming vial will set us back quite a bit
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Do you think our PO matchup is good enough to not need Null Rod? I know thieving skydiver is really good against serpent and ballista and lone moxen, but PO always is on the back of my mind. I guess the MD flusterstorms and mindbreak traps help, but Null Rod is such a clean answer
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Any thoughts of splashing white for kataki, deafening silence, or Thalia?
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Any thoughts on paradigm shift combo with oracle?
@notmi Awesome thanks. I will take your list and try it out with Hullbreacher over Lord of Atlantis.
@notmi Awesome! What is your opinion on Cursecatcher? And why Vial > Null Rod?
Thanks for the critique! I think your points are valid. I’m having internal struggles of playing Aether Vial or Null Rod. In terms of 1 drops, I think Cursecatcher is a good choice. Mistcaller doesn’t seem terrible either.
I hate to do it but I might cut some lords. UU is hard to cast in this deck. I think there’s a lot of room for improvement but I can see this being a solid deck to play.
With Thieving Skydiver to steal moxen and/or serpents and Hullbreacher to stop draw spells, I wonder how needed Null Rod is? Maybe vial does seem like a better choice.
Updated list. Hullbreacher is NASTY
Deck: Vintage Merfolk.dec
Counts : 60 main / 15 sideboard
Creatures:22
4 Lord of Atlantis
4 Master of the Pearl Trident
4 Silvergill Adept
3 Thieving Skydiver
4 Hullbreacher
3 True-Name Nemesis
Artifacts:6
1 Black Lotus
1 Lotus Petal
1 Mox Sapphire
3 Null Rod
Sorceries:1
1 Time Walk
Instants:12
1 Ancestral Recall
1 Flusterstorm
1 Mental Misstep
1 Daze
2 Force of Negation
2 Mindbreak Trap
4 Force of Will
Lands:19
4 Cavern of Souls
10 Island
1 Strip Mine
4 Wasteland
Sideboard:15
3 Grafdigger's Cage
1 Null Rod
1 Flusterstorm
2 Steel Sabotage
1 Hurkyl's Recall
4 Ravenous Trap
3 Energy Flux
I think Hollow One is a better 4 CMC game ender than Smoke Stack. However, staxxing someone out is much more satisfying.
I really like your list; it's a lot more aggressive. That might be the right call now as Force of Vigor really screws over slower MUD decks. Here is my current list. It's a lot more Stax based but i'll definitely try Hollow One.
// Vintage Welder Stax
// 60 Maindeck
// 30 Artifact
1 Black Lotus
1 Mox Emerald
1 Mox Jet
1 Mox Pearl
1 Mox Ruby
1 Mox Sapphire
1 Sol Ring
1 Trinisphere
1 Chalice of the Void
2 Crucible of Worlds
3 Smokestack
1 Mana Crypt
2 Ensnaring Bridge
2 Uba Mask
4 Tangle Wire
1 Mana Vault
3 Sphere of Resistance
3 Null Rod
// 8 Creature
4 Goblin Welder
1 Lodestone Golem
3 Phyrexian Revoker
// 22 Land
4 Mishra's Workshop
3 Bazaar of Baghdad
1 Barbarian Ring
3 Mountain
4 Wasteland
1 Strip Mine
1 Tolarian Academy
3 Ancient Tomb
2 Cavern of Souls
// 15 Sideboard
// 10 Artifact
SB: 4 Grafdigger's Cage
SB: 1 Null Rod
SB: 1 Ensnaring Bridge
SB: 1 Crucible of Worlds
SB: 3 Tormod's Crypt
// 2 Land
SB: 2 The Tabernacle at Pendrell Vale
// 3 Sorcery
SB: 3 By Force
Sorry can’t link on mobile.
This seems like it’ll have some potential in a madness deck. Overall it may be too cute and survival is just better, but this does seem interesting as you can cycle several cards per turn.