It's going to be a fun few days of brewing until PO decks claim 20% of the meta
I was wrong on both accounts. Should have written "a few hours" and "40%"going by the latest challenge results
Perhaps I'm the only one, but I feel like the "secondary" ability of hitting enchantments is overkill for this card. Within the vintage contex (relating to enchantments) this card realistically hits cards that are and could only be healthy for the format. How many necropotenece (that is apparently earmarked for unrestricte) hurt vintage?
Within the milieu of planeswalkers being enchantments with their static ability this feels heavy handed and unfortunate.
I feel like enactments are something that are seen as the mistake of the game, and will not be repeated within game design. A part of a different era.
Should Oath suffer indiscriminate tax for being 'similar' to an artifact?
Of course in a format like vintage this makes huge difference.
@desolutionist the global aspect of the vintage community is run more like a medieval guild. This guild is fundamentally separated into those with the means of playing the paper format and those who cannot. The guild ardently keeps prices fictitiously high by demanding a reserved list and thus reinforcing the hegemony on the format.
By keeping the format alive they keep their investment gaining value.
This is thoroughly highlighted through the financially motivated naming of bazaar and workshop as being pillars of the financial format rather then the game itself.