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posted in Single-Card Discussion read more

I am by no means discouraging you from brewing here, but this just feels like a weaker shops deck using a lot of shops tools. I cannot help but feel if you are going to take this the affinity route you have to adjust a lot of stuff in your list.

Also, no Mox Opal? For shame.

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@craw_advantage Not for nothing but we are closer than we have ever been. I actually think there are a handful of actual meta decks right now that would basically fold to a legacy Burn deck that added lotus, mox ruby, and maybe like wheel of fortune.

Burns clock is basically as fast as workshops if not faster with only slightly less disruption. I think the biggest issue it has is just the fact that without maindeck answers it folds to things like COTV and trinisphere.

I am really contemplating putting together a stormy sorta burn list that maxes out on fast mana and hand refill and see where that gets us.

4 Simian Spirit Guide
1 Black Lotus
1 Mox Ruby
1 Lotus Petal
1 Lions eye diamond

4 Light up the stage
1 Wheel of fortune
1 Gitaxian Probe
4 Street Wraith
2 Dangerous Wager

4 Lightning bolt
4 Lava spike
4 Chain Lightning
4 Skewer the Critics
4 Grapeshot
4 Goblin guide
4 Monastery Swiftspear

12 Lands

Something like that

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This card was spoiled at the beginning of the season and no one ever spoke about it and I just went back an reread it. First time I saw this I read it like it was an Act on Impulse variant, but then I noticed the exile clause takes place at the end of your NEXT turn, which actually makes this much more potent.

The catch here is that you have to do a point of damage to your opponent to get it to be discounted to R, and even then its in effect a draw 2 that is probably not as good as Thoughtcast. But I do wonder if a Bloodmoon deck would want this effect outside of Chandra at all. It plays nice with Ensnaring bridge as well so it seems like it could be a fit.

Vintage does not have a red based rituals list like Modern or Legacy, which is another play I see this card taking shape.

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If you are playing shops you have ravager, so I would still rather have wurmcoil because you can sac it for tokens in response to plow and is cheaper.

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@nedleeds said in [RNA] Cinder Lash:

Echoing the sentiment on Lavinia is WotC just done with symmetric hate effects?

Getting rid of Shroud for Hexproof was pretty much proof of that in my eyes.

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@fsecco said in [RNA] Cinder Lash:

@protoaddct it sure isn't. That's the whole Kambal vs this debate. But against PO for example, it makes them more aware of their plays AND you can also sacrifice this to destroy one of their artifacts if you think it's the best approach.

I guess my point is making them think about their plays with damage is not relevant if your not planning to back it up with finishers and putting them to 0. This card seems to me like it would be far better in a deck with lightning bolts than one that plans on winning with key/vault or off a walker is all.

posted in Single-Card Discussion read more

Dumb question. Is one damage per non creature spell enough to stop the decks this wants to stop? It feels like it would be but there are certainly some decks that can storm down to 1 life and win with this in play.

posted in Single-Card Discussion read more

@fsecco my presumption is that against shops you will always lead with delver and make them have the pinger since you are at the mercy of topdecking.

This guy arguably you could sandbag until you can play and activate him in one turn, I just don't think its specifically better since if they do not have a pinger delver can be a bigger clock. If you are on the play and get a delver down and they kept a hand heavy in sphere effects and not game enders, Delver may get you there faster than this guy can.

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@fsecco said in [RNA] Salamander Drake:

@sodoyouwearacape this seems better than Delver against Shops though, right?

I mean it is a prime target to be pinnged, but if you can get it to 5/5 then yes it'll close out a match.

@garbageaggro said in [RNA] Salamander Drake:

Yeah this gives me a mix of delver and angler vibe, and I am ready to be impressed. The other somewhat reasonable point of comparison is Bedlam Reveler but UU instead of RR. I have tried to make reveler work in Vintage, though admittedly he has a draw 3 stapled to him.

I think this creature is worth testing.

I think bedlam is different enough in enough vectors that the comparison falls flat. I look at this more like angler that does not destroy your yard and can still be played under a rest in peace. Reason I like it is because it does not remove targets from the yard like delve so it leaves open other lines of play.

My biggest reason to notice this card over delver though is simply lightning bolt. Bolt with snapcaster is likely still the best answer to delver, pyromancer, etc, and even though this take slightly more effort it fully dodges it.

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I really like this dude. He reminds me of Delver in a lot of ways with some different nuance to it. It's harder to activate, much bigger, costs mana, can be activated at instant speed and if needed multiple times in response, the 1/1 body has flying, so on and so on.

I'm not sure if he fits in a world where we already have delver, pyromancer, and thing in the ice, but I cannot help but think there is some potential here.