I wonder if it s true :) (not mine - copied from 9GAG)
It is not uncommon to run two different creature types in a Cavern of Souls deck. I would want to try it in a Human-Cleric build. I think it looks strong enough to justify to test in a build a build like that with 4x Wasteland, 1x Strip Mine and then 2-4x Qhost Quarter, but only testing will tell if it is strong enough of course.
Many of the White Wheenie decks I have been playing you would name Cleric anyway if you had a Leonin Relic-Warder on hand along with various humans that were also Clerics in addition to Humans.
The list of Clerics that have seen regular play is decent, and most are humans (and all white if you want to go White-Green):
And even more see fringe play, also with a lot of humans among them (also White):
And some not all White:
As a PO player I would much rather see spirit than kambal. Spirit is an annoyance. Kambal is a game loss in almost every iteration of PO deck I've built from a turbo tezz build to mentor to bomberman. I either have an answer in hand or I lose.
+1, I would expect that much! I would also much rather stick a Kambal than a Spirit of the Labyrinth when I play against PO :) (or other blue decks for that matter) I run both in my build, but before PO was released, I found that Spirit of the Labyrinth was declining in power level, and was sometimes even a liability with all the Dack Fayden's running around.
I picked up Hatebears twice in MTGO dailies in the past two weeks, going 3-1 both times. [...]
Congratz! I was about to ask how it performs against vehicles, but I can see on Mtggoldfish that vehicles came out on top at least in one of the dailies :) How do you find that match-up in general?
I have upped my Spirit Guide count at the expense of Moxen, and now run Stony Silence and Kataki main. I have Mayors in the sideboard as I often lost to Tangle Wire and Smokestack. My build is ~50-50% humans and Spirits. I might follow your example with Revoker instead of the Spirit of the Labyrinth I'm running now (they became decent again with everybody playing Paradoxical Outcome when that came out)
I run 3 Kambal main and haven't looked back since. That card is so strong IMO!
I believe this is supposed to happen "mid-November" according to WOTC. So probably after the update on the 15th.
Thanks, can you remember the source or where I/we could read up on this?
Luckily none of the CN2 cards are extremely relevant right now; they weren't in the top lists at champs.
I don't see their absence from the champs leading to any final conclusion about their playability. I don't think the format is anywhere close to being 'solved' by now, and would expect several of the cards making appearances in the time to come.
Does anybody have either an updated or more accurate date regarding when we'll see Conspiracy cards on MTGO other than just 'November'?
If not, does anybody know the date when they will announce the date where we will get Conspiracy online?
[Spoiler: Irony, sarcasm and exaggerations may occur in this post]
Here is what I have learned from following this thread:
'People' apparently prefers playing 'real' Vintage (I'm not sure which category players who play hatebear deck belongs to then, or which Magic game they are playing)
'Real' Vintage consists of 'People' playing blue decks (please read the first line in this reply before you blow a gasket)
'People' apparently think that the prison that a hatebear deck can impose on people are much much more unfair and not fun than the prison that an old style shop deck could impose on them. Even though they will be able to play various sweepers and other 'more-than-1-for-1-ones' which they were not able to play against the shop decks of old where there were more sphere effects than a single Thalia.
'People' knows that the skillset to pilot a hatebear deck is vastly inferior to the skillset 'people' need to pilot a 'real' Vintage deck. The deck building, metagaming, sequencing, curving, and other aspects is waaaaay easier in a hatebear deck (a few 'People' among the 'People' seems to disagree - thank you! :) )
'People' tend to forget that many of the 'real' Vintage decks can still mop the floor with many of the hatebear strains and the archetype doesn't take up much of the meta
A broken card potentially belongs in a 'real' Vintage deck. A broken card with a body attached is not broken but unfair/not fun/not 'real' Vintage (unless it is Monastery Mentor, in case it is better categorized with Tendrils than with the hatebears - which per definition makes it ok after all!)
Do you still remember the first line of this reply?
'People' thinks it is more 'honorable' to lose to a 'real' Vintage deck than being pecked to death by a 2/2 body or two.
'People' don't want aggro to be wincon in 'real' Vintage unless it smells like Monastery Tendrils or Blightsteel. An exception could be that you sprinkle it with counters (fish) or a few spheres (Slash Panther) - side note: The sphere is not allowed to have a body and be called Thalia
And more general and not linked to this thread, but the first line of this reply still applies:
Why not just play some hate against the hatebears? I wont insult anybody intelligence by starting to list them, but the list is long and strong. Even with hatebears on the board.
[End Irony, sarcasm and exaggerations]
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