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I am a writer for Black Magic Gaming, color commentator for the Mana Drain Vintage League, and current Vintage MTGO streamer at https://www.twitch.tv/vaughnbros

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posted in Vintage Strategy read more

@chubbyrain

I've also been playing a lot of Outcome Storm. It feels very nice with the new mulligan rule. A few 4-1's in the leagues.

posted in Vintage Strategy read more

@chubbyrain

Small samples are sufficient for telling you significance if there is a dramatic change. There isn't a dramatic change. Based on your numbers:
Number of outcome decks in top 32 is equal
Bazaars are slightly up
Shops are slightly down
Control/Gush is slightly down
Others are roughly the same

If Bazaar was that dominant now, I'd more expect to see it winning the tournament and getting more representation in the top 8. Only 2/10 in the top 32 made it to the top 8 (expected value would be 2.5/10).

posted in Vintage Strategy read more

The biggest thing for me is that the whole myth/fear of Dredge/Combo taking over the format seems to be debuffed to me by these last couple weeks. People haven't really added so many anti-combo / anti-dredge cards to their main decks to even make that happen either.

posted in Single-Card Discussion read more

@chubbyrain

A planeswalker can be attacked, but also can't be disenchanted. This will make this effect stronger in some matchups, like against Storm, and weaker in others, like against Survival.

The uncommon walkers not being able to grow certainly makes evaluation different from a normal planeswalker. However, unlike creatures/enchantments, they all still have a very wide array of effects. E.g. This card has 3 distinct powerful effects.

There are a large number of planeswalkers that are great against creatures and dealing with things sorcery speed, one of the issues with playing a lot of walkers was dealing with these problems with supplements like a large suite of counterspells, these cards kind of address that issue to some degree. You still have the problem of the curve mostly starting on 3, but there are certainly options to deal with that.

posted in Single-Card Discussion read more

@chubbyrain

Agree that most of them will probably just slot into existing blue shells as anti-mirror cards.

Its definitely still going to be a puzzle as to how to build a planeswalker control list that works against all matchups, but its a puzzle with a lot more pieces now.

posted in Single-Card Discussion read more

Exiling a single card gives this applications against Dread Return and Snapcaster effects, but I don't think that really changes any of the calculus as to whether you want this vs Nature's Claim.

posted in Single-Card Discussion read more

This is much better in multiples than Leo. Double impulse for 3 mana seems strong in and of itself.

posted in Single-Card Discussion read more

@fsecco

You can easily cast this turn 2 in Vintage.

Against Survival the deck, its shutting off Survival the card and making Bazaar worse (not as ideal as instant speed GY removal, but its still making it worse).

posted in Single-Card Discussion read more

@chubbyrain

I agree that self mill alone isn’t good, but self mill is the worst portion of the card text. Mindcensor w/ sorcery exile are its primary abilities. It does all 3 the first turn you play it.

posted in Single-Card Discussion read more

@protoaddict

Thanks this seems like a card to keep on the radar then.