@nba84 People love nostalgia, inside jokes and references. Time Spiral was full of them and a big hit as I recall.
Best posts made by Wagner
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RE: [MH1]Ranger-Captain of Eos
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RE: Initiative to help save Paper Vintage
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Going back to the original posting. If I ever play Paper Vintage again, it will have to allow unlimited Proxies. That was already a big contention point 10 years ago, but for me, more proxies = more players that can afford to play competitvely, and thus a healthier scene. We did no proxy tournaments, and it gets old real fast always playing against the same 10 people with power and a few people with no power who never come back after being annihilated.
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Now skip to the present, and think about the price of cards. Back in the days, theft was rare, but not unheard off. In that time, a thief stealing a juicy backpack could get 5-10k of stuff if they were lucky. Now a fully powered deck can easily reach 50k, not counting the trade binder. I would be completely paranoid about carrying that with me when it can so easily be stolen, and you lose 2 years of income in the blink of a eye with little to no recourse.
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RE: [BBD] Sentinel Tower
@brass-man Oh boy, that takes me back. From memory the Drain Shop deck used Chalice for 1-2 to hose, Crucible for card advantage and Nev disk to sweep if things went bad, as well as the big blue cards. It was pure control and killed with Platinum Angel or another big robot.
I only saw one person pilot it and he always asked his decklist not be disclosed.
I created Bomberman and yes, it didn't take off in the US before I went to a few SCG P9 event with it. I didn't know Dragon was Canadian thought.
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RE: Single Card Discussion - Lavinia, Azorious Renegade
@fsecco said in Single Card Discussion - Lavinia, Azorious Renegade:
Sounds like we can't have taxing decks in Vintage anymore. It's all "let me do my thing and let's see who does it faster".
Yeah, it's exactly my impression of what Vintage has been for a long time. When a new blue card gets printed, everyone is super happy to have a new toy, but when a new hate card gets printed, people throw a tantrum because they can't use their toys like they want. Seems the only type of interaction people are willing to accept is counterspells because it's somehow "fairer" to gets things countered instead of not being able to play them.
"Come on, are we really complaining about a non-existent problem?"
Seems like it, I can't remember a single hate-bear deck putting decent and steady results in tournaments. Seems like people are afraid to lose games against random rogues decks.
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RE: [MH1] Goblin Engineer
I'm really enjoying this set so far which is full of "What would a Vintage staple look like if we didn't mess up the design the first time."
This is the best example. Costing 2 and having an activated ability of 1 is strong, but reasonable. And Welder, nor the color pie or abilities in general, are meant to just permit exchanges in the opponent's graveyard.
That said, I would have never thought of adding a built-in Entomb, and I think it's great flavor!
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RE: [M20] Manifold Key
Meh, to me Voltaic key is barely an iconic card, it saw little play before Time Vault got errated, and the art is very very forgettable, it's just very brown and unoriginal to me.
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RE: [M21] Ghostly Pilferer
You still need to cast whatever you draw in your opponent's turn most likely, so that would put a heavy restraint on deck building so you don't just exile all your permanents during your opponent's turn.
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RE: Valakut Awakening
Did no one bother to go look at the WotC mechanic explanations? It's literally where this card was spoiled.
Most of the rules that govern how transforming double-faced cards apply to the new modal variety. While a modal double-faced card is in your hand, your graveyard, or exile, it has the characteristics of its front face only. So, if you're searching your library for a land card, you can't find a modal double-faced card whose front face isn't a land card. If an effect allows you to cast instant spells from your graveyard, you could cast Valakut Awakening, but you couldn't play Valakut Stoneforge.
https://magic.wizards.com/en/articles/archive/feature/zendikar-rising-mechanics-2020-09-01
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RE: Krak, the Thumbless
Oh, I'd run this in an aggressive Death's Shadow deck with phyrexian mana. Surgical and Probe would be great with this. Add bolts and key blue cards and seems you'd have a fast clock.
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RE: Thought Scour/Dredge reveal question
It could matter if you Scry to the top starting the game and the opponent Thought Scours you and want to know which card you wanted to keep. Same with any top-deck tutor.
Latest posts made by Wagner
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Mindstab Thrull trigger
This is the current oracle text for Mindstab Thrull.
Whenever Mindstab Thrull attacks and isn’t blocked, you may sacrifice it. If you do, defending player discards three cards.
So when does it trigger? Does it trigger at the start of the Combat Damage Step, or at the end of the Declare Blockers Step? Or is it a delayed trigger that always triggers at the Declare Attackers Step?
Can you activate this after damage has been dealt at the End of combat step? I'm guessing not, because the trigger should be long over by then.
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RE: Mishra's Foundry
Obviously not vintage playable since Mishra's Factory already sees next to no play.
BUT
I'm quite happy with their update. I was afraid they'd do something way too weak for standard, or just too different.
This is nice. The attacking clause makes sense to prevent having a way too good blocker, and the +2+2 is a nice incentive to play many of those.
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RE: [UNF] Embiggen
@john-cox How does this work with a "Creatures lose all abilities" effects?
I think it would lose its subtypes since in the textbox?
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RE: [UNF] Embiggen
Fun fact, Seton's Scout is one of the only creature with 4 subtypes. It is a Creature - Centaur Druid Scout Archer.
There is also Prist of Gix who it a Creature — Phyrexian Human Cleric Minion
On top of that, there are about a dozen Legendary creatures with 3 subtypes that would also get full bonus from this card.
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RE: REB v Pyroblast
Few reasons. Storm count as you mentionned.
Also graveyard reasons. You can cast it for 1 to add a card in your graveyard for future Delve, or Threshold or other niche cases. Back in the days, I'd use it to fuel Lavamancer if I was missing a card.
If can also kill cards that die upon being targeted, though that isn't really a thing in Vintage.
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You may tap or untap
I just noticed this templating and I'm curious how it works.
Let's say I activate this abitility, when I do, I choose a target, but do I also choose the mode, or does this happen on resolution?
Is also says you may, so does that mean that I can activate the ability, but choose to not tap or untap the creature?
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RE: [SNC] Void Rend
If that was a card from Modern Master, then sure, you could argue that it could hit land and it wouldn't be too much.
My point is that it would be completely out of line to print in a standard set.
A 3 mana uncounterable instant than can destroy anything in a format where they won't even reprint Stone Rain would be just nonsense.
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RE: [SNC] Void Rend
@marland_moore They don't even print regular 3 mana land destruction spells anymore. No way in hell they're going to print one that also hits everything else AND is an instant.
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RE: [NEO] Containment Construct
@lienielsen said in [NEO] Containment Construct:
This line would net 1 mana for each Feldon’s Cane in your deck:
So a maximum of 4 mana? Doesn't seem amazing.
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RE: [NEO] Containment Construct
Interesting to note that you MAY exile that card. You may also let it go to the graveyard if it's a Vengevine or a target for Goblin Welder or other.