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posted in Vintage News read more

Demars always hates dredge. To him it shouldn't be a viable archetype. Take any of his vintage musings with a huge grain of salt.

posted in Tournament Reports read more

This thread is what makes this format great.

posted in Tournament Reports read more

As the one that requests the Twilight Guardians version of La Isla Bonita in Matt's stream, I can't help but grin at reading this.

posted in Vintage News read more

Good analysis. Your draw seven deck has been one of my big "I wonder what the london mulligan rule will look like" questions as opposed to the kneejerk "we need to restrict workshop and bazaar"silliness. Narset and Karn are also big questions.

I think its going to take awhile for the format to balance itself out after MH.

posted in Vintage Community read more

And the london mulligan is officially coming. We live in interesting times.

posted in Vintage Community read more

This spring is one of the most interesting times in Magic's long hstory.

We have War of the Spark, with so many planeswalker (including a slightly different design approach) cards that ask a lot of questions.

We have the London mulligan rule, which if adopted will alter the way the game is played and shift how we evaluate certain cards.

We have the upcoming Modern Horizons set, which has the potiential to print new cards that carry effects that will easily find a home in Vintage.

It is a fascinating time to be a magic player.
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posted in Vintage News read more

Thanks @evouga !

That helps put some of this in perspective..

posted in Vintage News read more

Finished the episode. This was good civilization.

Really, my only hope is that if the mulligan is adopted that they let the format practice, play, and adjust for a bit before using the b/r list to tweak.

posted in Vintage News read more

Half way into this episode.

Incredibly well reasoned thus far. This is one of the best episodes in my opinion.

As a necromancer, this mulligan proposal has me a little worried. But it is also possible that dredge dies not gain so much that it becomes problematic.

posted in Vintage Strategy read more

While dredge is the poster child for "what does this do to opening hands" I think the ability to mulligan aggressively for silver bullets is likewise a little brain melty.

Leylines, major hate pieces, power, force of will...the game would change radically if you could actively go fishing for them and potentially still come away with a keepable hand.