@sovarius I mean, I love alters, So I'm cool if this thread diverges into all things alters...
I just wanted to show off some of my pretty/ruined stuff. ;)
@xxhazardxx Haha... bless you Sir. I love your style. I hope you get in there, draw super hot and rip it up.
So, I was falling asleep last night thinking of the deck and I had two ideas... first, why not just try Salvagers over Griselbrand entirely.
Then the second thought came, how committed am I to the Oath plan at that point. Salvagers hardly needs to be cheated into play... So what about abandoning the Oath plan, and just playing 5cBomberman?
I want to keep the Burning Wishes and Storm option (whih is why I want to stay 5c and not the typical Esper build.
Here's a thought:
4 Forbidden Orchard -> 1 Scalding Tarn, 1 Tropical, 1 Volcanic, 1 Tundra
4 Polluted Delta
2 Scalding Tarn
1 Tropical Island
2 Underground Sea
1 Volcanic Island
1 Tolarian Academy
1 Library of Alexandria
1 Mana Crypt
1 Mox Sapphire
1 Mox Ruby
1 Mox Jet
1 Mox Pearl
1 Mox Emerald
1 Black Lotus
1 Sol Ring
1 Lotus Petal
4 Force of Will
4 Mental Misstep
4 Oath of Druids -> 4 Salvagers (is four needed? Maybe two Salvagers, 2 Mana Drain?)
3 Griselbrand -> 1 LED, 1 Aether Spellbomb, 1 Tinker
3 Burning Wish
2 Abrupt Decay
2 Hurkyl’s Recall
2 Paradoxical Outcome
1 Time Walk
1 Vampiric Tutor
1 Demonic Tutor
1 Dig Through Time
1 Ancestral Recall
1 Tendrils of Agony
1 Show and Tell
1 Yawgomoth’s Will
1 Ancient Grudge
4 Leyline of the Void
4 Leyline of Sanctity
Thoughts? Am I just going off the deep end now?
@xxhazardxx if you would like, i used to play oath that was more combo orientated, i could link the deck if you want although if your already comfortable with your deck the way it is now i wouldnt make to many changes till after et.
Do you feel like discussing your thoughts on the differences?
What is that supposed to be on your tropical islands?
That's Jespers signature (and the year). He usually signs them small, but his signature was so unique, I asked him to do it across the entire text box.
This is typically how he signs them:
I mean, I'm gonna do it (run Salvagers). This deck is already trying to do so many things... why not add another threat?
I like the style of of throwing bomb after bomb... Haymaker after haymaker... This is just one more way to win out of no where and it's castable!
(Although, I did hardcast a GB against a Containment Priest a while ago and my opponent was completely unprepared for GB to actually hit the field. )
@topical_island This is a paper event, so Salvagers combo is very doable. The only thing I'm afraid of is hitting GB when I want Salvagers and Salvagers when I want GB. Also, the Salvagers makes me slightly more vulnerable to Null Rod.
As for the original question (Abrupt Decay vs Abrade), you have convinced me that Abrupt Decay is the superior card.
but the uncounterable on abrupt decay is a huge reason to play it over abrade, also looking at the deck it seems like red is a very light splash while green and black are more prominent, so it seems like you are more likely to have mana to cast decay, so imho i would say decay would be the better of the two.
This made alot of sense.
I know I'm trying to do alot of different things with all the colors. Balance and Moat are just such powerful cards, I'd feel like Im doing myself a dis-service not playing them.
I'll probably just have to bring them both and decide at the last minute.
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