So does Earthquake still kill Planeswalkers or not?
Earthquake doesn't target so no.
How good is 4 ability Chandra in the list and how often does she become a dead draw when you hit your second copy since you have no filtering in the list.
Opponents are eager to get rid of Chandra after she hits the battlefield so I've rarely had a problem with her as a dead draw. Plus the point that John Cox mentioned.
personally feel like the deck is missing another 3 drop that is as much as a threat as Rabblemaster.
I would agree, red needs another powerful card. I would like to test Dire Fleet Daredevil against blue decks, because card draw would be nice for red.
- Do most of you guys play the actual power / expensive cards? Was going to double sleeve with the perfect fit and regular sleeve on top of that-- is that crazy? Should I just be using proxy even though I have the cards (I know this is a subjective topic but is double sleeve protection sufficient / there a norm or consensus on this topic?)
Everyone I knows double sleeves. Some have switched to using the Perfect Hard inner sleeve. Most people who are fortunate enough to own Power also like to play with them (after all, that's what they were meant for).
- On the workshops deck I am referencing above, is there some basic primers/write-ups/videos that walk through more nuanced lines & combos? I really like the deck and the quick mana + making things more expensive for others seems obvious- however, I am wondering if there is more than meets the eye combo/strategy wise I'm missing due to lack of experience with the deck.
There is a lot of strategy and tactics to Ravager Shops. There's nothing like play experience. Google should find you lots of articles.
- Is knightware the only spot in Los Angeles that has regular vintage matches? I see most of them are tournaments- I am still getting back into it, and vintage seems to have a lot of nuanced interactions. Can I go and play even if a bit rusty from not playing in awhile?
Yes. I think Berkeley is the next closest. Just come and play. It's a great friendly environment. People will help you with advice if you ask. There are new players, returning players, and regular players. You can pick up some games if you arrive early too.
- In Legacy I really enjoy the prison/mana denial/ tabernacle/ life of loam combos of Lands- would a lands/shops mash up vintage deck even make sense or be viable?
Thanks again! Excuse the newbie questions- excited to get back into the game!
Congratulations to the Top 4 and to Lori for organizing the tournament. It's been a fun year of Vintage, and looking forward to next year. After all, who doesn't want to feel tendrils of agony, get run over by goblins, cheap robots, howlpack wolves and zombies dredged from below in Vintage?
Thanks for your report, if you could provide the top decklist or two next time that would be appreciated.
Congratulations on your 6-4.
How good does Sin Prodder work? Is it a "win more" type of card and does it have any complications with ensnaring bridge? Also curious about Hazoret the fervent, I see you have three in the deck and board, do you find it a game winner if it hits the board?
@zylvorak I tend to agree with you. I ran a red list which placed 7th out of 16 on the same day and ran Shattering Spree instead of Viashino Heretic for almost the same reasoning you stated. Twice I cast Shattering Spree with one copy and both times, only the spell or copy was countered, not both.
mcguirecj piloted this list to 5th place in the latest MTGO Vintage Challenge:
4 Goblin Rabblemaster
4 Hanweir Garrison
4 Magus of the Moon
4 Simian Spirit Guide
4 Fiery Confluence
4 Blood Moon
4 Chandra, Torch of Defiance
1 Black Lotus
1 Chalice of the Void
1 Lotus Petal
1 Mana Crypt
1 Mox Ruby
2 Null Rod
1 Strip Mine
4 Ancient Tomb
4 City of Traitors
2 Null Rod
2 By Force
1 Koth of the Hammer
4 Leyline of the Void
4 Mindbreak Trap
2 Viashino Heretic
The versatile Fiery Confluence can be devastating when it hits the board; Chandra, Torch of Defiance provides card draw while creeping towards its ultimate. Goblin Rabblemaster is already annoying with its potential to get out of hand. Doubling up its effect with Hanweir Garrison is a good call.
Thanks for the correction. Well, if not Volcanic Fallout, then Justin did bring some new tech with Pieces of the Puzzle!
Anyone know if Hollow One was boarded in and how it did in the Dredge list?